Xbox LIVE games get priority over non-LIVE games
On Windows Phone 7 there are two types of games: Xbox LIVE supported and non-LIVE supported. The former requires more time, money and skills for getting approval and is typical reserved for the "bigger" game studios who can get access to Microsoft's LIVE network (higher standard); the latter anyone can write games for and sell/distribute through the Marketplace.
Therefore, it shouldn't come as a surprise that Xbox LIVE games, the ones that will be of high quality and leverage the full feature-set of WP7, will get listing priority on your device.
This is according Michel Klucher (Lead Program Manger XNA Development Platform at Microsoft), who on his blog gave some details on this issue noting:
While not a big deal, it seems this would push developers to go for the LIVE option if possible though it may make a few developers feel a little lower on the totem poll if they don't have the deep pockets, like the studios.
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Daniel Rubino is the Editor-in-chief of Windows Central. He is also the head reviewer, podcast co-host, and analyst. He has been covering Microsoft since 2007, when this site was called WMExperts (and later Windows Phone Central). His interests include Windows, laptops, next-gen computing, and watches. He has been reviewing laptops since 2015 and is particularly fond of 2-in-1 convertibles, ARM processors, new form factors, and thin-and-light PCs. Before all this tech stuff, he worked on a Ph.D. in linguistics, watched people sleep (for medical purposes!), and ran the projectors at movie theaters because it was fun.