What's next for Xbox accessibility tech? Microsoft isn't sure.
The Xbox Adaptive Controller meets many people's accessibility needs, and it's hard to design a follow-up act.
What you need to know
- The inclusive lead at Microsoft Devices says he's not sure what's next for Xbox accessibility tech.
- Microsoft's Xbox Adaptive Controller has won awards for its design and helping people get into gaming.
- The lead says that "all the low hanging fruit has kind of been picked."
Among tech giants, Microsoft is a leader when it comes to accessibility. On the software side of things, Windows 11 was designed with accessibility in mind. When it comes to hardware, Microsoft's Xbox Adaptive Controller has won awards and praise for helping gamers. Microsoft also has other accessibility technology, like its Seeing AI app that helps blind people access information. With all this tech available, Bryce Johnson, the inclusive lead at Microsoft and co-creator of the Xbox Adaptive Controller, says he's not sure what's next for Xbox accessibility tech.
"We don't know what to do next," Johnson explains. "All the low hanging fruit has kind of been picked."
Johnson's comments come from a discussion with PC Gamer. The interview runs through some of the challenges of creating the Xbox Adaptive Controller and how improving accessibility has gained traction in the industry.
One challenge the Xbox Adaptive Controller set to overcome was the high price of tech that improves accessibility. "We did a lot of homework around other assistive technologies," said Johnson, "and were upset by how much they could be." Microsoft always planned to keep the Xbox Adaptive Controler under $100 and "made deliberate choices to make sure [it] kept it that way," according to Johnson.
With the Xbox Adaptive Controller being relatively affordable and meeting the goals of the Xbox team, Johnson admits that his team has hit "a bit of a plateau." Johnson notes, however, that "unintentional barriers" appear for gamers regularly. As a result, Microsoft will have challenges to respond to as they appear.
Microsft's Xbox Adaptive Controller has won several awards for helping people get into gaming. It's an adaptive device that can meet people's accessibility needs.
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Sean Endicott is a tech journalist at Windows Central, specializing in Windows, Microsoft software, AI, and PCs. He's covered major launches, from Windows 10 and 11 to the rise of AI tools like ChatGPT. Sean's journey began with the Lumia 740, leading to strong ties with app developers. Outside writing, he coaches American football, utilizing Microsoft services to manage his team. He studied broadcast journalism at Nottingham Trent University and is active on X @SeanEndicott_ and Threads @sean_endicott_.