Latest about Interviews
As Microsoft shuts down Mixer, the streamers left behind speak up
By Matt Brown last updated
When Microsoft outlined plans to flip the switch on its Mixer streaming platform, the biggest streamers were left scrambling to stay afloat. These are their stories.
Grounded 'Pond Update' interview: What's next for Microsoft's little big adventure
By Jez Corden, Miles Dompier published
'Grounded' is about to get a watery update, and we spoke to Obsidian to learn all about it.
Far Cry VR interview: Creating unique gameplay with modern immersive tech
By Nicholas Sutrich published
Zero Latency's own brand of VR arcade provides a unique setpiece to escape Rook Islands.
The Outer Worlds: Peril on Gorgon developer interview — DLC is just another part of Halcyon
By Miles Dompier published
We recently had the opportunity to sit down with the Game Director for The Outer Worlds: Peril on Gorgon to discuss the game's first piece of DLC, its inspirations, and much more!
Microsoft's Cortana Intelligence Institute cofounder on building better AI
By Jason Ward last updated
There have been many questions about the future of Cortana. Cortana Intelligence Institute cofounder Ryen White has some answers in this exclusive Q&A.
'Planet Coaster' Xbox interview: Bringing the rides to console
By Jez Corden published
Planet Coaster is arguably the world's most excellent theme park builder, and it's coming to console.
World of Warcraft Shadowlands gameplay interview: Balancing Covenants, classes, and beyond
By Jez Corden published
We recently spoke to Blizzard's World of Warcraft Lead Encounter Designer Morgan Day to learn more about how the firm is approaching class balance in the MMO's next big expansion, Shadowlands.
World of Warcraft Shadowlands interview: Customization, progression, balance, and more with Ion Hazzikostas
By Jez Corden published
Game director Ion Hazzikostas updates us on World of Warcraft: Shadowlands.
Get the Windows Central Newsletter
All the latest news, reviews, and guides for Windows and Xbox diehards.