Candy Crush Xbox's Phil Spencer: We need Candy Crush, not Call of Duty The Microsoft Gaming CEO made it clear that mobile is the focus of the Activision Blizzard acquisition. You have been running an iOS app on your Windows Phone and didn't even know it Quick look – Candy Crush Saga for Windows 10 is super tasty Latest about Candy Crush Candy Crush Saga arrives on Windows Phone By John Callaham last updated 20 November 18 Gaming Call of Duty publisher Activision snaps up maker of Candy Crush for $5.9 billion By Dan Thorp-Lancaster published 24 February 16 Activision Blizzard has announced that it has closed its deal to acquire Candy Crush developer King Digital for $5.9 billion. Activision Blizzard Activision buys Candy Crush developer for $5.9 billion By Harish Jonnalagadda published 3 November 15 Activision has announced that it acquired Candy Crush developer King for $5.9 billion, becoming the "most profitable standalone company in interactive entertainment" in the process. PC Gaming 1 2 3 4 Archives Get the Windows Central NewsletterAll the latest news, reviews, and guides for Windows and Xbox diehards.Contact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsors LATEST ARTICLES1STALKER 2: How to earn money and trade2On launch day, STALKER 2 is flying up the Steam charts as Microsoft Flight Simulator nosedives3Signal Messenger for Windows is now Arm64-optimized4STALKER 2: How to repair and maintain gear5The best early game STALKER 2 gear carried me through 30+ hours of playtime — here's where I found it
Call of Duty publisher Activision snaps up maker of Candy Crush for $5.9 billion By Dan Thorp-Lancaster published 24 February 16 Activision Blizzard has announced that it has closed its deal to acquire Candy Crush developer King Digital for $5.9 billion.
Activision buys Candy Crush developer for $5.9 billion By Harish Jonnalagadda published 3 November 15 Activision has announced that it acquired Candy Crush developer King for $5.9 billion, becoming the "most profitable standalone company in interactive entertainment" in the process.