Grab your hover board as Subway Surfers officially arrives for Windows Phone 8

This one is coming out of nowhere but Kiloo Games and Sybo Games have released Subway Surfers for Windows Phone. We’ve confirmed with Microsoft that this is an official release and not a clone. Indeed, it’s the same version number as the one for the iPhone, that is version 1.16.

Subway Surfers is yet another endless runner, but it has gained a ton of popularity, rivaling Temple Run. First released in May 2012, this game has been one of the top requested titles for Windows Phone and now that day is here.

Weighing in at 27 MB, the game has spritely, colorful graphics with excellent gameplay. We’ve fired it up on our Lumia 1520 and it plays very smoothly, letting us ride our hover board through London while jumping trains. There’s even Santa and a Christmas theme, right in time for the holidays, so Windows Phone users should be excited by having the latest and greatest version from Kiloo. From the game description:

Help Jake, Tricky & Fresh escape from the grumpy Inspector and his dog.

  • Grind trains with your cool crew!
  • Colorful and vivid HD graphics!
  • Hoverboard Surfing!
  • Paint powered jetpack!
  • Lightning fast swipe acrobatics!
  • Challenge and help your friends!

All in all in this is a HUGE win for Windows Phone 8 today and we’re sure many of you will be extremely excited. We’ll have a video hands on in a bit , but for now you can go and grab Subway Surfers here in the Store. Windows Phone 8 only, 1 GB of RAM required (512 MB support is coming).

Thanks, Skyrocker007, for the tip!

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Daniel Rubino
Editor-in-chief

Daniel Rubino is the Editor-in-chief of Windows Central. He is also the head reviewer, podcast co-host, and analyst. He has been covering Microsoft since 2007 when this site was called WMExperts (and later Windows Phone Central). His interests include Windows, laptops, next-gen computing, and wearable tech. He has reviewed laptops for over 10 years and is particularly fond of 2-in-1 convertibles, Arm64 processors, new form factors, and thin-and-light PCs. Before all this tech stuff, he worked on a Ph.D. in linguistics, performed polysomnographs in NYC, and was a motion-picture operator for 17 years.

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