Remedy: Microsoft doesn't want to make Quantum Break or Alan Wake sequels
Quantum Break and Alan Wake are two of Xbox's most under-appreciated titles, and that under-appreciation apparently includes Microsoft.
Quantum Break and Alan Wake are two Xbox titles crying out for a sequel, sequels Microsoft apparently doesn't want to make, according to Remedy.
In an interview with GamesIndustry.biz (via COGConnected) about Remedy's next game, Control, the Finnish independent studio discusses the fate of Alan Wake and Quantum Break, and the pain of not being in control (heh, pun) of the worlds the studio has built.
Alan Wake
Remedy CEO Tero Virtala implied in the interview how the studio had intended to create a long-term franchise with both Quantum Break and Alan Wake, working hard to flesh out the characters, their backstories, and the worlds attached to them. The way Quantum Break is littered with easter eggs that call back to Alan Wake speaks to that fact. Virtala notes that Microsoft doesn't want to take either franchise "further."
Both Alan Wake and Quantum Break finish in a way that leave them wide open for a sequel. While it sounds as though both games struggled to obtain the commercial success Microsoft hoped for them, both titles enjoy a loyal fanbase and could easily achieve wider success with a few tweaks.
Quantum Break is an action thriller that follows Jack Joyce on a mission to prevent the collapse of time itself, following a failed time travel experiment. Alan Wake is a psychological horror that draws heavy inspiration from Twin Peaks and similar TV shows, which challenge the idea of "reality" itself. Both games are available to buy on Xbox One, and are well worth every penny.
Remedy's next game: Control
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Microsoft recently added five new studios to its first-party portfolio, specifically with the goal of addressing the central criticism of Xbox as a platform: here are not enough high-quality exclusive "AAA" games. Quantum Break or Alan Wake sequels, complete with addressed feedback, would be prime candidates to help build out Microsoft's first-party offering. But for whatever reason, it looks like we'll never get them.
Jez Corden is the Executive Editor at Windows Central, focusing primarily on all things Xbox and gaming. Jez is known for breaking exclusive news and analysis as relates to the Microsoft ecosystem while being powered by tea. Follow on Twitter (X) and Threads, and listen to his XB2 Podcast, all about, you guessed it, Xbox!