Project xCloud only adds 10 ms input lag, may need 5 Mbps internet
There's a lot to look forward to.
Today, Google is unveiling its streaming platform, but that hasn't stopped Microsoft from dropping some new information about its upcoming Project xCloud streaming service which is expected to enter public trials in 2019. Microsoft's vice president of the gaming cloud Kareem Choudhry sat down with Eurogamer to discuss what to expect from the upcoming service.
When asked about the latency, Choudhry said the following.
Google's streaming technology requires a lot of bandwidth to stream games at the highest quality, but Microsoft hopes to limit that to the single digits. Choudhry added the following.
Lastly, it seems like Project xCloud may be part of Xbox Game Pass. Towards the end of the interview, Choudhry said the following.
Hopefully Project xCloud will live up to expectations. In order to be a gaming platform for everyone, it has to be cognizant of internet limitations like data caps. We'll see what the future holds, but answers to those questions will determine who wins the "streaming wars."
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Asher Madan handles gaming news for Windows Central. Before joining Windows Central in 2017, Asher worked for a number of different gaming outlets. He has a background in medical science and is passionate about all forms of entertainment, cooking, and antiquing.