Press Play to open source their Unity 3D Windows Phone porting toolset
Unity Technologies, the company behind the Unity gaming engine, previously announced they would be 'skipping' Windows Phone 7.x due to a closed environment being present, much like Epic Games with Unreal. For those who have games built using said engines this was a fairly confusing situation, especially since Microsoft is actively pushing the mobile platform as a gaming platform.
Current gaming development is aided by both Silverlight and XNA. Cue Press Play, developer of the Xbox LIVE games Tentacles (our review) and Max & the Magic Marker (our review), who have announced in a Facebook post that they will be releasing their Unity 3D porting toolkit to the community as open source. This move will enable developers who have built games using the Unity engine to bring across their titles to the Windows Phone Marketplace.
Check out the post in full detail below. Good news for both game studios and consumers alike, bravo Press Play. Let us hope that we see some exciting titles brought over to fill up the catalogue of games.
Source: Facebook (Press Play), via: WPSauce
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Rich Edmonds was formerly a Senior Editor of PC hardware at Windows Central, covering everything related to PC components and NAS. He's been involved in technology for more than a decade and knows a thing or two about the magic inside a PC chassis. You can follow him on Twitter at @RichEdmonds.