List of Outriders class abilities and skill trees
Learn all about the skills found in Outriders.
Trickster
The Trickster is a close-range class that's fast, so fast that it can easily hit and run from targets before they know what happened. Choosing the Trickster class will allow you to deal damage and inflict Slow to all nearby enemies with every melee and recover health and shield whenever an enemy is killed in close range. The Trickster also receives these class traits:
- Receive additional 5% maximum Health.
- Active Shield grants 5% damage mitigation.
- Every close-range kill heals you by 20% of your maximum Health and grants you 12% Shield.
Trickster Skills
These skills are exclusive to the Trickster and can be modified using Trickster Mods available on armors of blue rarity or higher.
Name | Description | Type |
---|---|---|
Temporal Slice | Paralyze and slice enemies in front of you, dealing damage and inflicting Slow and Interrupt to all targets. Unlocks at level 1. | Damage, Interrupt |
Slow Trap | Create a spacetime Anomaly that inflicts Slow onto enemies and projectiles for 10 seconds. Unlocks at level 3. | Deception |
Hunt the Prey | Select an enemy and teleport behind them and receive a shield bonus. Unlocks at level 4. | Movement |
Twisted Rounds | Fill your weapon's magazine with Anomaly-infused bullets that deal significantly more damage to enemies. The skill lasts until you reload or switch weapons. Unlocks at level 6. | Damage |
Cyclone Slice | Create a whirlwind of Anomaly blades that deal damage and Interrupt onto enemies within a small radius of you with every hit. The skill lasts for 5 seconds. Unlocks at level 9. | Damage, Interrupt |
Borrowed Time | Receive a shield and mark your location for 28 seconds. Triggering the skill again will bend spacetime and teleport you back to the marked spot. Unlocks at level 13. | Movement |
Venator's Knife | Throw a temporal knife at an enemy. The blade will ricochet between a maximum of 5 enemies within a small radius, dealing damage and marking them. All marked targets will be inflicted with Slow and for 10 seconds the first damage dealt by you will be doubled. Unlocks at level 17. | Deception |
Time Rift | Create a shockwave that suspends enemies in the air leaving them unable to fight for 3.5 seconds and inflicts Weakness. Unlocks at level 22. | Deception, Interrupt |
Trickster Class Trees
Using Class Points, The Trickster can choose skills from three different subclasses: Assassin, Harbinger, and Reaver. While the skills are mostly exclusive to their part of the class tree, accessing certain skills will allow players to branch into other parts of the class tree previously inaccessible.
Assassin
The Assassin subclass boosts weapon damage while moving. Note that some skills appear more than once.
Name | Description |
---|---|
Arms Trick | Increase Close Range Weapon Damage by 15%. |
Bulletstorm | Decrease reload time by 20%. |
Ace of Trumps | Increase Armor Piercing by 10%. |
Shotgun Master | Increase your shotgun weapon damage by 15%. Increase shotgun weapons drop chance by 12%. |
Death Probability | Increase your Weapon Damage by 8%. |
Arms Trick | Increase your Close Range Weapon Damage by 15%. Branches into Harbinger tree. |
Equalibrium | Decrease the cooldown of your MOVEMENT skills by 15%. |
Deadly Shadow | Increase your Critical Damage by 20%. |
Disruptive Firepower | Activation of DECEPTION skills increases your Weapon Damage by 50% for 8 seconds. |
Arms Trick | Increase your Close Range Weapon Damage by 15%. |
Singularity | Decrease the cooldown of your DECEPTION skills by 15%. |
Singularity | Decrease the cooldown of your DECEPTION skills by 15%. |
Ace of Trumps | Increase Armor Piercing by 10%. |
Scion of the Power | When your DAMAGE skills ends, increase your Weapon Damage by 50% for 8 seconds. |
Unforeseen End | When attacking enemies from behind, all your Weapon Damage is increased by 20%. |
Death Probability | Increase your Weapon Damage by 8%. |
Transfusion | Increase your Weapon Leech by 5%. |
Unforeseen End | When attacking enemies from behind, all your Weapon Damage is increased by 20%. |
Bounty Hunter | Increase your Weapon damage against Elites by 15%. |
Oddity Summation | Increase your magazine size by 50%. |
Assault adept | Increase your assault weapon damage by 12%. |
Shotgun adept | Increase your shotgun weapon damage by 12%. |
Cold Calculation | For each enemy in Close Range, your Weapon Damage is increased by 8%. |
Harbinger
The Harbinger subclass focuses on increasing health, armor, and shields. Note that some skills appear more than once.
Name | Description |
---|---|
Anomaly Persistence | Increases your Health by 10%. |
Immunity | Increase your Resistance by 15%. |
Oddity Resistance | Receive 20% less damage from Elites. |
Leap of Quietus | Activating MOVEMENT skills increases your Armor Piercing by 15% for 10 seconds. Branches into Assassin tree. |
Anomaly Persistence | Increases your Health by 10%. |
Against the Odds | When surrounded by enemies, reloading your weapon deals 19 damage and interrupts enemies' abilites. Damage scales with Anomaly Power. Branches into Reaver tree. |
Cycle of Life and Death | Gain additional 10% Health for each enemy that died at Close Range. |
Shield's Timeline | Decrease your Shield degradation rate by 30%. |
Atrophy | Weakness afflicted on enemies lasts 30% longer. |
Outrider Executioner | Activating MOVEMENT skills increases your Weapon Damage by 50% for 8 seconds. Branches into Assassin tree. |
Anomaly Persistence | Increases your Health by 10%. |
Wither Scything | Your class Melee skill inflicts Weakness to all enemies hit. Branches into Reaver tree. |
Ace of Trumps | Increase Armor Piercing by 10%. |
Immunity | Increase your Resistance by 15%. |
Shield's Timeline | Decrease your Shield degradation rate by 30%. |
Shield's Increment | Decrease the cooldown of your DECEPTION skills by 15%. |
Singularity | Decrease the cooldown of your DECEPTION skills by 15%. |
Mitigation in Motion | When your DAMAGE skills end, increase your damage mitigation by 10% for 10 seconds. |
Anomaly Cloak | Increase your Armor by 20%. |
Shield's Increment | Decrease the cooldown of your DECEPTION skills by 15%. |
Long Odds | For each enemy in Close Range, your Armor is increased by 15%. |
Shield's Timeline | Decrease your Shield degradation rate by 30%. |
Anomaly Persistence | Increases your Health by 10%. |
Profit Squared | Every ammo pick-up heals you for 5% of your Maximum Health. |
Dualshield | Increase your damage mitigation while your Shield is active by an additional 6%. |
Anomaly Cloak | Increase your Armor by 20%. |
Disruption Shield | Every activation of DECEPTION skills grants you 20% Shield. |
Reaver
The Reaver subclass focuses on increasing skill damage and health leeching. Note that some skills appear more than once.
Name | Description |
---|---|
Concentration | Increase your Anomaly Power by 6%. |
Disturbance Coating | Increase your Resistance Piercing by 10%. |
Life Transfer | Increase your Skill Leech by 6%. |
Anomaly Scything | Activation Melee skill increases your Anomaly Power by 30% for 5 seconds. Branches to Harbinger tree. |
Concentration | Increase your Anomaly Power by 6%. |
Assault Master | Increases your assault weapon damage by 7% for each unlocked Concentration class node. Increase assault weapon drop chance by 12%. |
Concentration | Increase your Anomaly Power by 6%. |
Continuum | Decrease the cooldown of your DAMAGE skills by 15%. |
Concentration | Increase your Anomaly Power by 6%. Branches into Harbinger tree. |
Countershield | Activating your DECEPTION skills increases Anomaly Power by 50% for 10 seconds. |
Atrophy | Weakness afflicted on enemies lasts 30% longer. |
Disturbance Coating | Increase your Resistance Piercing by 10%. |
Concentration | Increase your Anomaly Power by 6%. |
Combat Shield's Timeline | Activating your MOVEMENT skill increases Anomaly Power by 50% for 10 seconds. |
Life Transfer | Increase your Skill Leech by 6%. |
Concentration | Increase your Anomaly Power by 6%. |
Concentration | Increase your Anomaly Power by 6%. |
Continuum | Decrease the cooldown of your DAMAGE skills by 15%. |
Leap of Clincher | Activating your MOVEMENT skills increases your Resistance Piercing by 15% for 10 seconds. |
Life Transfer | Increase your Skill Leech by 6%. |
Anomalic Acceleration | When your DAMAGE skill ends, increase your Anomaly Power by 50% for 10 seconds. |
Scion of the Void | At the end of any DAMAGE skill, increase your Armor Piercing by 30% and Resistance Piercing by 25% for 10 seconds. |
Scion of the Void | At the end of any DAMAGE skill, increase your Armor Piercing by 30% and Resistance Piercing by 25% for 10 seconds. |
Shadow's Embrace | Your Firepower is increased by 15% of your Anomaly Power. |
Shielded Readiness | You will not be healed for each enemy that dies in Close Range. Instead, your Shield gain will be increased by an additional 20%. |
Altered Executioner | For each enemy in Close Range, your Anomaly Power in increased by 10%. |
Have some class, will ya
That's every skill and class tree found in Outriders. Outriders is a huge game, and you'll need to master your class skills, as well as utilize your weapon mods, armor mods, and every legendary weapon you come across if you want to come out on top. Outriders is one of the best cooperative shooters on the Xbox and is another excellent addition to Xbox Game Pass's growing library.
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Zackery Cuevas is a writer for Windows Central, Android Central, and iMore. I like playing video games, talking about video games, writing about video games, and most importantly, complaining about video games. If you're cool, you can follow me on Twitter @Zackzackzackery.