List of Outriders class abilities and skill trees
Learn all about the skills found in Outriders.
Pyromancer
The Pyromancer is a medium range class that gives the player control over fire. Choosing the Pyromancer class will allow you to deal damage and inflict Burn to all nearby enemies with every melee and recover health whenever an enemy marked by your skill is killed. The Pyromancer also receives these class traits:
- Receive additional 10% Anomaly Power.
- Skills mark damaged enemies for 15 seconds. Killing a Marked heals you by 24% of your maximum Health.
Pryomancer Skills
These skills are exclusive to the Pyromancer and can be modified using Pyromancer Mods available on armors of blue rarity or higher.
Name | Description | Type |
---|---|---|
Heatwave | Summon a fiery wave that deals damage and inflicts Burn to all enemies in its path. Unlocks at level 1. | Ignite |
Feed the Flames | Pull an enemy toward you, dealing damage, draining Health, and inflicting Ash. Unlocks at level 3. | Immobilize |
Thermal Bomb | Select an enemy to Burn, Interrupt and deal damage to. If killed while still afflicted by the skill, the enemy will explode, dealing damage in a large radius. Unlocks at level 4. | Explosive, Interrupt |
Overheat | Deals a little damage to all enemies in a large radius and Interrupt their skills. Enemies afflicted with Burn receive additional damage and the Burn will be consumed. Unlocks at level 6. | Ignite |
Volcanic Rounds | Fill your current weapon's magazine with Anomaly-infused bullets that will inflict Burn within a small radius and pierce targets, damaging enemies behind them. The skill lasts until you reload or switch weapons. Unlocks at level 9. | Ignite |
Ash Blast | Create an Anomaly blast to inflict Ash on all enemies in a large radius around you. Unlocks at level 13. | Immobilize |
F.A.S.E.R. Beam | Fire an energy beam that deals damage that benefits from 125% of Status Power, inflicting Burn and causing Interrupt. Unlocks at level 17. | Ignite, Interrupt |
Eruption | Create a volcanic eruption beneath the selected enemy, dealing damage to them, and all enemies within a small radius around the target. Unlocks at level 22. | Explosive |
Pyromancer Class Trees
Using Class Points, The Pyromancer can choose skills from three different subclasses: Ash Breaker, Fire Storm, and Tempest. While the skills are mostly exclusive to their part of the class tree, accessing certain skills will allow players to branch into other parts of the class tree previously inaccessible.
Ash Breaker
The Ash Breaker subclass specializes in boosting weapon damage against marked enemies. Note that some skills appear more than once.
Name | Description |
---|---|
Inferno Weapon | Increase your Weapon Damage by 8%. |
Moths to the Flame | Increase your Weapon Leech by 5%. |
Marble Orchard | Reduce IMMOBILIZE skills cooldown by 15%. |
Assault Master | Increase your assault weapon damage by 20%. Increase assault weapon drop chance by 12%. |
Mark of the Anomaly | Increase your Weapon Damage by 10% against Marked enemies. |
Sidearm Adept | Increase your pistols and revolver damage by 12%.Branches into Fire Storm tree. |
Blood Boil | Increase Armor Piercing by 15%. |
Trial of the Ashes | Enemies afflicted with Ash receive 10% more damage. |
Hot Situation | Activating your IMMOBILIZE skills increases your Anomaly Power by 45% for 10 seconds. |
Mark of the Anomaly | Increase your Weapon Damage by 10% against Marked enemies. Branches to Fire Storm tree. |
Curse of the Pompeii | Ash afflicted on enemies lasts 15% longer. |
Sniper Master | Increase your sniper weapon damage by 40%. Sniper weapons will drop 12% more often. |
Mark of the Anomaly | Increase your Weapon Damage by 10% against Marked enemies. |
Blood Boil | Increase Armor Piercing by 15%. |
Inferno Weapon | Increase your Weapon Damage by 8%. |
Moths to the Flame | Increase your Weapon Leech by 5%. |
Mark of the Anomaly | Increase your Weapon Damage by 10% against Marked enemies. |
Ashes to Ashes | Every time Ash is afflicted on an enemy, Vulnerable status is inflicted as well. |
Leeching Force | Activating IMMOBILIZE skills doubles Weapon Leech for 4 seconds. |
Nimble as a Flame | Decrease reload time by 20%. |
Hurt Twice as Long | Increase damage against Elites by 10%. Elites deal 10% less damage to you. |
Trial of the Ashes | Enemies afflicted with Ash receive 30% more damage. |
Marble Orchard | Reduce IMMOBILIZE skills cooldown by 15%. |
Burning Situation | Activating IMMOBILIZE skills increases your Weapon Damage by 60% for 10 seconds. |
Fire Storm
The Fire Storm subclass specializes in boosting health and damage. Note that some skills appear more than once.
Name | Description |
---|---|
Magma Golem | Increase your Health by 10%. |
Unquenchable | Increase your Skill Leech by 6%. |
Warm Up | Reduce IGNITE skills cooldown by 15%. |
Armor Melting | Increase your Armor Piercing against Marked enemies by 30%. Branches into Ash Breaker tree. |
Magma Golem | Increase your Health by 10%. |
Wildfire | Decrease all your skill cooldowns by 10%. Branches to Tempest tree. |
Steady Fire | Decrease weapon recoil by 30%. |
Trial by Fire | Enemies afflicted with Burn receive 5% more damage. |
Master of the Armor | Increase your Armor by 20%. |
Meltdown | Burn afflicted on enemies deals 20% more damage. |
Incinerate | The moment Burn ends on an enemy, inflict Ash status. Branches into Ash Breaker tree. |
Magma Golem | Increase your Health by 10%. |
Extinction | Increase damage by 20% against enemies below 30% of health.Branches into Tempest tree. |
Curse of the Pompeii | Ash afflicted on enemies lasts 15% longer. |
Gifted | Increase Weapon Damage and Anomaly Power by 5%. |
Master of the Resistance | Increase your Resistance by 20% |
Let Them Burn | Burn afflicted on enemies lasts 20% longer. |
Distant Flame | Increase your Anomaly Power by 2.5% for each unlocked Magma Golem class node. |
Magma Golem | Increase your Health by 10%. |
All Guns Blazing | Increase Weapon Damage after any skill activation by 20% for 7 seconds. |
Unquenchable | Increase your Skill Leech by 6%. |
Let Them Burn | Burn afflicted on enemies lasts 20% longer. |
Magma Golem | Increase your Health by 10%. |
Anomalous Lava | Activating IGNITE skills increases your Armor by 45% for 10 seconds. |
Unquenchable | Increase your Skill Leech by 6%. |
Fuel for the Embers | Doubles Skill Leech when under 30% of Health. |
Trial by Fire | Enemies afflicted by Burn receive 15% more damage. |
Warm Up | Reduce IGNITE skills cooldown by 15%. |
Magma Elemental | Activating IGNITE skills increases your Armor Piercing by 45% and Resistance Piercing by 45% for 10 seconds. |
Tempest
The Tempest subclass specializes in increasing skill damage. Note that some skills appear more than once.
Name | Description |
---|---|
Archmage | Increase your Anomaly Power by 6%. |
World Ablaze | Reduce cooldown of your EXPLOSIVE skills by 15%. |
Mark's Cumulation | Increase your skill damage by 10% against Marked enemies. |
Gifted | Increase Weapon Damage and Anomaly Power by 5% against Marked enemies.Branches into Fire Storm tree. |
Archmage | Increase your Anomaly Power by 6%. |
With Fire and Rifle | Activating EXPLOSIVE skills increases your Weapon Damage by 45% for 10 seconds. |
Mark's Cumulation | Increase your skill damage by 10% against Marked enemies. |
Strength of the Flame | Reduce Elite damage against you by 10% |
Archmage | Increase your Anomaly Power by 6%.Branches into Firestorm Tree. |
Inferno Bullets | Your Firepower is increased by 15% of your Anomaly Power. |
Meltdown | Burn afflicted on enemies deals 20% more damage. |
Gifted | Increase Weapon Damage and Anomaly Power by 5%. |
Archmage | Increase your Anomaly Power by 6. |
With Fire and Anomaly | Activating EXPLOSIVE skills increases your Anomaly Power by 12% for 10 seconds. |
Master of the Resistance | Increase your Resistance by 20%. |
Archmage | Increase your Anomaly Power by 6. |
Phoenix Nestling | Upon losing all Health you will receive a second chance to return to the battlefield with 50% Health. Phoenix can revive you every 180 seconds. |
Chasing the Chill Away | Upon losing all Health you will receive a second chance to return to the battlefield with 50% Health. Phoenix can revive you every 180 seconds. |
Chasing the Chill Away | Killing a Marked enemy heals you by additional 12% of your Maximum Health. |
Conflagration | Increase your Resistance Piercing by 15%. |
Phoenix | Your Phoenix will revive you with 100% Health. It's activation cooldown will be reduced to 135 seconds. |
Flames That Burn Twice | Increase damage against Elites by 10%. |
Mark's Culmination | Increase your skill damage by 10% against Marked enemies. |
World's Ablaze | Reduce EXPLOSIVE skills cooldown by 15%. |
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Zackery Cuevas is a writer for Windows Central, Android Central, and iMore. I like playing video games, talking about video games, writing about video games, and most importantly, complaining about video games. If you're cool, you can follow me on Twitter @Zackzackzackery.