List of Outriders class abilities and skill trees
Learn all about the skills found in Outriders.
Outriders is the latest co-op looter shooter from Square Enix and People Can Fly. In Outriders, players find themselves sent years into the future against their will and are thrust into a war for the alien world of Enoch. You have to adapt quickly to survive the dangerous climate and unstable enemies that make up this new world, so that means getting comfortable with each of Outrider's four unique classes.
Choosing the right skills that match your playstyle is always a difficult decision, so let us help you make it that much easier. Here's every class skill and every skill tree found in Outriders.
Become legendary
Become an Outrider and follow a mysterious signal across the alien planet of Enoch, and make use of unique abilities and legendary weapons and armor.
Devastator
Devastator is a class that's perfect for those who are interested in close-range combat. The Devastator class gives you two passive skills. Your melee attack inflicts Bleed on all enemies within a short radius and you recover health from killing enemies in close range. Devastators also received three class traits:
- Receive additional 15% maximum Health.
- Increase Armor by 30%.
- Every close-range kill heals you by 24% of your maximum Health.
Devastator Skills
These skills are exclusive to the Devastator and can be modified using Devastator Mods available on armors of blue rarity or higher.
Name | Description | Type |
---|---|---|
Earthquake | Sends a shockwave out that deals damage and interrupts all enemies in front of you. Unlocks at level 1. | Seismic, Interrupt |
Golem | Fortify yourself against 65% of incoming damage for 8 seconds. Unlocks at level 3. | Protection |
Gravity Leap | Leap into the air and strike your targets from above, dealing damage and Interrupting enemies within a small radius of the area you land in. Unlocks at level 4. | Kinetic, Interrupt |
Reflect Bullets | Create a barrier that captures all enemy projectiles and accumulates damage. After 10 seconds of triggering the skill, the accumulated damage is reflected back to enemies in front of you. The barrier also protects against melee attacks by reflecting some damage back. Unlocks at level 6. | Protection |
Impale | Select a target to Interrupt their skills, inflict Bleed, and deal damage. If the damage is lethal, the enemy will be impaled, creating a zone that grants a powerful bonus to Armor and Health regeneration to all allies in range for 9 seconds. Unlocks at level 9. | Seismic, Interrupt |
Tremor | Create a series of explosions around you, each dealing damage and draining Health from enemies within a medium radius around you. Unlocks at level 13. | Seismic |
Boulderdash | Charge forward to Interrupt all enemies in your path and deal damage. At the end of the charge, you will smash the ground and deal damage to all enemies in a small radius around you. Unlocks at level 17. | Kinetic, Interrupt |
Endless Mass | Encase a target in stone, inflicting Bleed and pulling enemies within a small radius towards the initial target. The stone will then explode, dealing damage to all enemies within a small radius around the target. Unlocks at level 22. | Kinetic |
Devastator Class Trees
The Devastator can you Class Points to choose skills from three different subclasses: Vanquisher, Warden, and Seismic Shifter. While the skills are mostly exclusive to their part of the class tree, accessing certain skills will allow players to branch into other parts of the class tree previously inaccessible.
Vanquisher
The Vanquisher subclass specializes in increasing weapon damage. Note that some skills appear more than once.
Name | Description |
---|---|
Havoc | Increase your Weapon Damage by 8%. |
Shotgun Adept | Increase your shotgun weapon damage by 12%. |
Armorbreaker | Increase your Armor Piercing by 15%. |
Shotgun Master | Increase your shotgun weapon damage by 15%. Increase shotgun weapon drop chance by 12%. |
Brawler | Increase your Close Range Weapon Damage by 15%. |
Perpetual Motion | Reduce KINETIC skills cooldown by 15%. Branches into the Warden tree. |
Perpetual Motion | Increase your assault weapon damage by 12%. |
Armorbreaker | Increase your Armor Piercing by 15%. |
Champion | Using PROTECTION skills increases Weapon Damage by 45% for 10 seconds. |
Havoc | Increase your Weapon Damage by 8%. Branches into the Warden tree. |
Bull's Eye | Increase your Critical Damage by 20%. |
Steady Hands | Decrease weapon recoil by 30%. |
Assault Master | Increase your assault weapon damage by 20%. Increase assault weapon drop chance by 12%. |
Havoc | Increase your Weapon Damage by 8%. |
Perpetual Motion | Reduce KINETIC skills cooldown by 15%. |
Brawler | Increase your Close Range Weapon Damage by 15%. |
Dry Them Out | Increase your Weapon Leech by 5%. |
Havoc | Increase your Weapon Damage by 8%. |
Bounty Hunter | Increase damage against Elites by 15%. Elites deal 15% less damage to you. |
Bulletstorm | Reload your weapon 20% faster. |
Ammo Stockpile | Increase your magazine size by 50%. |
Confrontation | Enemies who damage you will have their physical damage reduced by 10% for 5 seconds. The effect is doubled if you damage that enemy as well. |
Dry Them Out | Increase your Weapon Leech by 5%. |
Armorbreaker | Increase your Armor Piercing by 15%. |
Altered Charge | When KINETIC skills end, increase your Weapon Damage by 70% for 10 seconds. |
Warden
The Warden subclass specializes in increasing armor and health, allowing for the player to take more damage. Note that some skills appear more than once.
Get the Windows Central Newsletter
All the latest news, reviews, and guides for Windows and Xbox diehards.
Name | Description |
---|---|
Colossus | Increase your Health by 10%. |
Tank | Increase your Armor by 20%. |
Anomaly in Veins | Every second regenerate your Health by 1%. |
Into the Fray | Increase your damage mitigation by 15% for 10 seconds after your KINETIC skills end. Branches into Vanquisher tree |
Colossus | Increase your Health by 10%. |
Strong Arm of the Anomaly | After using class Melee skill, increase Resistance Piercing by 15% for each hit enemy for 10 seconds. Branches into Seismic Shifter tree. |
Vim and Vigor | Increase Weapon Damage by 10% for each unlocked Anomaly in Veins class node. |
Colossus | Increase your Health by 10%. |
Resistance Paragon | Increase your Resistance by 20%. |
Anomaly in Veins | Every second regenerate your Health by 1%. |
Heirloom Armor | When an enemy dies in your Close Range 20% of their Armor will be transferred to you for 10 seconds. Branches into Vanquisher tree. |
Colossus | Increase your Health by 10%. |
Stone Circle | Extend the distance considered to be Close Range by an additional 4 meters. Branches into Seismic Shifter tree. |
Profit Squared | Every ammo pick-up heals you for 5%. |
Anomaly in Veins | Every second regenerate your Health by 1%. |
Tank | Increase your Armor by 20%. |
Through the Mob | Increase your Armor by 7% for each enemy in Close Range. |
Colossus | Increase your Health by 10%. |
Outrider Commander | Increase all healing by 20% and Shield by 20% for you and your allies. |
Colossus | Increase your Health by 10%. |
Unending Watch | Reduce PROTECTION skills cooldown by 15%. |
Unbroken Vow | You have 100% chance to ignore damage that would kill you and gain 50% Health. The effect may occur once every 180 seconds. |
Resist the Mob | Increase Resistance by 15% for each enemy in Close Range. |
Tank | Increase your Armor by 20%. |
Overlord of the Battleground | Gain additional 10% Health for each enemy that died at Close Range. |
Resistance Paragon | Increase your resistance by 20%. |
Tank | Increase your Armor by 20%. |
Mighty Tank | Increase Firepower by 10% of your Armor. Increase Anomaly Power by 10% of your Armor. |
Seismic Shifter
The Seismic Shifter subclass specializes in boosting skill damage. Note that some skills appear more than once.
Name | Description |
---|---|
Anomaly Reservoir | Increase your Anomaly Power by 6%. |
Rejuvenation | Increase your Skill Leech by 6%. |
Endless Tremors | SEISMIC skills cooldown is reduced by 15%. |
Unending Watch | Reduce PROTECTION skills cooldown by 15%. Branches into Warden tree. |
Anomaly Reservoir | Increase your Anomaly Power by 6%. |
Paladin | Using PROTECTION skills increases Anomaly Power by 45% for 10 seconds. |
Pure Anomaly | Increase your Resistance Piercing by 15%. |
Perpetual Motion | Reduce KINETIC skills cooldown 15%. |
Anomaly Reservoir | Increase your Anomaly Power by 6%. |
Red Rivers | Increase Bleed duration by 30%. |
Endless Tremors | SEISMIC skills cooldown is reduced by 15%. |
Anomaly Reservoir | Increase your Anomaly Power by 6%. |
Strong Arm of the Law | Double the damage of class Melee skill. |
Executioner | Increase damage by 20% against enemies below 30% of Health. |
Red Rivers | Increase Bleed duration by 30%. |
Anomaly Reservoir | Increase your Anomaly Power by 6%. |
Bloodbath | Bleed afflicted on enemies deals 30% more damage. |
Protected by the Anomaly | Increase your Armor Bonus by 40% of your Anomaly Power. |
Rejuvenation | Increase your Skill Leech by 6%. |
Blood Donation | You are healed for 35% of your Bleed damage. |
Skilled Sentry | Increase Armor by 20% and Resistance by 20% for 10 seconds when your skills end. |
Pure Anomaly | Increase your Resistance Piercing by 15%. |
Bloodbath | Bleed afflicted on enemies deals 30% more damage. |
Earth's Heritage | Increase SEISMIC skills base damage by 50%. |
Zackery Cuevas is a writer for Windows Central, Android Central, and iMore. I like playing video games, talking about video games, writing about video games, and most importantly, complaining about video games. If you're cool, you can follow me on Twitter @Zackzackzackery.