Minecraft: Bedrock Edition Beta 1.19.0.26 features new music for 'The Wild Update'

Minecraft The Wild Update 1.19.0.26 Beta Image
Minecraft The Wild Update 1.19.0.26 Beta Image (Image credit: Mojang Studios | Twitter)

What you need to know

  • 'The Wild Update' is coming to Minecraft players later this year, and features a sizeable number of new features and changes.
  • On Wednesday, Mojang Studios released Minecraft: Bedrock Edition Beta 1.19.0.26 and Minecraft Preview 1.19.0.27 to testers.
  • The headlining addition of the pre-release builds is the arrival of new music for 'The Wild Update.'

Music has always been an iconic part of Minecraft, with its soundtrack being instantly recognizable by millions of people all around the world. Every major Minecraft update tends to add new music to the growing selection, and The Wild Update, arriving later this year, is no exception. On Wednesday, Mojang Studios began testing the new music.

Minecraft players can now look for Minecraft: Bedrock Edition Beta 1.19.0.26, or 1.19.0.27 for Minecraft Preview, which includes a decent number of fixes and changes.

The headlining addition in this release, however, is the arrival of brand-new music for The Wild Update. The Wild Update is arriving later this year for one of the best Xbox games with a huge amount of new content, including new biomes, mobs, and gameplay mechanics. Now, players can hear the music that will accompany these changes for the first time.

In case you missed it, Mojang Studios recently released Minecraft: Bedrock Edition 1.18.30 to all players with dozens of fixes and improvements.

The full changelog for Minecraft: Bedrock Edition Beta 1.19.0.26 / Minecraft Preview 1.19.0.27 includes:

Features & bug fixes

Sound

  • Added new music for The Wild Update
  • Frogs now use all hurt sounds
  • Froglights now have the correct breaking sound

Ancient Cities

  • Soul Lanterns no longer generate on air blocks in Ancient Cities
  • The City Center structure now forms a complete rectangle of Reinforced Deepslate
  • Added Echo Shards to the Ancient City loot chests
  • Updated Ancient City structures to match Java

Warden

  • Warden now has a Sonic Boom attack that deals ranged damage and knockback to the target it strikes
  • Warden no longer "sniffs" while it has a target
  • Prevent the Warden from digging down if it sniffs a target
  • Warden can now be pushed by other mobs
  • Warden now gets angry at all mobs that bump into it
  • Fixed a crash when swapping between game modes when attacking the Warden
  • Warden now gives correct amount of XP

Allay

  • Allay interact tooltip now says "Give item to Allay"

Blocks

  • Wither can't destroy Reinforced Deepslate anymore
  • Ender Dragon can't destroy Reinforced Deepslate anymore
  • Reinforced Deepslate has been moved to the Nature tab in Creative Inventory

Mud brick block

  • Mud Brick Stairs / Slabs / Walls are now grouped properly

Gameplay

  • Fixed game crash when using the Material Reducer (Education Edition feature)
  • Fixed Light Blocks being destroyable from within while underwater
  • Fixed issue with experience gained when taking item from incorrect slot while using Furnace
  • Allow Mangrove Roots and Propagules to be compostable
  • Allow most plants and saplings to be placeable on Mud and Muddy Mangrove Roots. This includes all Flowers, Saplings, Bamboo, Sugar Canes, Big Dripleaf, and Sweet Berry Bushes
  • Allow Mangrove Roots to generate through Snow Layers
  • Tadpoles can now be tempted with Slimeballs

Touch control settings

  • Static Joystick toggle no longer gets disabled upon Move Joystick toggles getting disabled

Graphical

  • Updated Boat and Chest Boat item icon textures to make them consistent with Java Edition

Villages

  • Illagers are now allowed to migrate to other villages and progress raids

Technical updates

JSON

  • Fixed an issue that caused weights to not be used for Music

GameTest Framework (Experimental)

  • Updated the GameTest Framework interface to add read-only scoreboard support
  • World
  • scoreboard : Scoreboard — Access world's scoreboard
  • Entity
    • scoreboard : ScoreboardIdentity — Access the entities scoreboard identity
  • Scoreboard — Object representing the scoreboard data
    • getObjective(objectiveId : String) : ScoreboardObjective — Method to get a specific objective (by id)
    • getObjectives : ScoreboardObjective[] — Method to get all objectives
    • getParticipants : ScoreboardIdentity[] — Method to get all scoreboard identities
  • ScoreboardObjective — Object representing a scoreboard objective
    • id : String — (read-only) scoreboard identifier
    • displayName : String — (read-only) scoreboard display name
    • getParticipants : ScoreboardIdentity[] — Method to get all objective participant identities
    • getScores : ScoreboardScoreInfo[] — Method to get the score info for all participants
    • getScore(participant : ScoreboardIdentity) : Int — Method to get the score value of a participant
  • ScoreboardIdentity — Object representing a scoreboard participant
    • type : ScoreboardIdentityType — (read-only) enum representing the type of identity
    • id : Int — (read-only) Unique identifier for the identity
    • displayName : String — (read-only) display name for the identity
    • getEntity : ScriptActor — get the ScriptActor handle associated with the identity
  • ScoreboardIdentityType — Enum representing identity types
    • Entity — An entity
    • FakePlayer — A fake identity
    • Player — A player
  • ScoreboardScoreInfo — Score-Identity pair for an objective
    • participant : ScoreboardIdentity — (read-only) The participant
    • score : Int — (read-only) The score
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Zachary Boddy
Staff Writer

Zachary Boddy (They / Them) is a Staff Writer for Windows Central, primarily focused on covering the latest news in tech and gaming, the best Xbox and PC games, and the most interesting Windows and Xbox hardware. They have been gaming and writing for most of their life starting with the original Xbox, and started out as a freelancer for Windows Central and its sister sites in 2019. Now a full-fledged Staff Writer, Zachary has expanded from only writing about all things Minecraft to covering practically everything on which Windows Central is an expert, especially when it comes to Microsoft. You can find Zachary on Twitter @BoddyZachary.