Microsoft FY18 Q2 earnings: $28.9 billion in revenue backed by cloud, Office growth
Revenues for Microsoft's second quarter were up to $28.9 billion, backed by continued cloud services growth.
Microsoft has released its earnings report for FY18 Q2, showing revenues of $28.9 billion and $7.5 billion in non-GAAP net income. That's up from the same period a year ago, during which Microsoft brought in $25.8 billion in revenue and $6.2 billion in net income.
Here are the highlights from this quarter's release:
- Revenue was $28.9 billion and increased 12%
- Operating income was $8.7 billion and increased 10%
- GAAP net loss was $(6.3) billion and non-GAAP net income was $7.5 billion -GAAP diluted loss per share was $(0.82) and non-GAAP diluted earnings per share was $0.96 -GAAP results include a $13.8 billion net charge related to the Tax Cuts and Jobs Act (TCJA)
As has been a trend over recent quarters, a large portion of Microsoft's growth in this quarter was due to a continued focus on its cloud and productivity businesses. Revenues in Intelligent Cloud, for example, were up by 15 percent to $7.8 billion, largely driven by Azure revenue growth, which was up by 98 percent. Likewise, revenue in Productivity and Business Processes was up to $9 billion, which was a total increase of 25 percent year-over-year. Helping to push that up was Office 365, which saw commercial revenue growth of 41 percent. Office 365 consumer subscribers also increased to 29.2 million in the quarter. For its part, LinkedIn contributed revenue of $1.3 billion, Microsoft says.
Moving on to the More Personal Computing category, which encompasses Windows OEM revenue, Surface, gaming and more, revenue showed growth of 2 percent overall. Of note is that gaming revenue was up 8 percent, due in part to Xbox hardware revenue growth from the launch of Xbox One X. Curiously, search advertising revenue led this category with a 15 percent increase in revenue. Here are the highlights:
- Windows OEM revenue increased 4% (up 4% in constant currency) driven by OEM Pro revenue growth of 11%
- Windows commercial products and cloud services revenue decreased 4% (down 5% in constant currency) due to the impact of a prior year large deal
- Gaming revenue increased 8% (up 8% in constant currency) driven by Xbox hardware revenue growth from the Xbox One X launch
- Search advertising revenue excluding traffic acquisition costs increased 15% (up 15% in constant currency) driven by higher revenue per search and search volume
- Surface revenue increased 1% (relatively unchanged in constant currency)
As usual, Microsoft will hold a conference call and webcast at 2:30 p.m. PT / 5:30 p.m. ET on its investor site to discuss the earnings.
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Dan Thorp-Lancaster is the former Editor-in-Chief of Windows Central. He began working with Windows Central, Android Central, and iMore as a news writer in 2014 and is obsessed with tech of all sorts. You can follow Dan on Twitter @DthorpL and Instagram @heyitsdtl.