List of Minecraft Dungeons Armor Types and Sets
Minecraft Dungeons is an upcoming dungeon crawler with elements of Diablo, set in the blocky Minecraft universe. It also has piles of armor types that can change your playstyle completely.
Minecraft Dungeons is an upcoming action RPG with dungeon crawling at the heart of its gameplay loop. That means piles of loot, gear, and weapons, with plenty of monsters to slay on the side. Naturally, you're going to need the right tools for the job. That's where we come in.
Here's a list of all the current armor sets and types we've found so far in Minecraft Dungeons, with an explanation on the types of gameplay and enchants they support. We've split the list by playstyle, although really you can tailor things far more depending on what weapons, unique passives, and artifacts you choose. These are just some guidelines we've thrown in to help you get started.
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Archery playstyles
Hunter's Armor
The Hunter's Armor seems oriented around archery playstyles, with a leather-style design complete with a belt and animal fur neckline. Stats-wise, the Hunter Armor booststhe amount of arrows you can collect, your health, and also boosts your ranged damage in general.
This last aspect makes it a great option to stack with a bow alongside talents that boost your ranged attacks, while weaving in artifact skills that help offset its relatively low defensive features.
- Bonus to health
- +10 arrows per bundle
- +30 percent ranged damage
Guard's Armor
The Guard's Armor gives a bonus to health, while also reducing Artifact cooldowns and giving a boost to arrows retrieved. It's an interesting item set that is useful for a general archer-style player, who might be interested in heavily using Artifacts.
- Bonus to health
- -25 percent artifact cooldown
- +10 arrows per bundle
Phantom Armor
Phantom Armor is an archery build that revolves around the use of Souls, and is useful when paired with the Torment Quiver Artifact. It boosts the amount of Souls you receive on kills, while also boosting ranged damage.
- Bonus to health
- 100 percent more souls generated
Healer playstyles
Wolf Armor
The Wolf Armor seems oriented around support-style play, with a shamanistic slant. It creates a weapon damage boost aura for your allies, and also makes your health potions heal them too.
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If you wanted to make a character that supports allies in melee range, this could be a great option, stacked with weapon enchants and abilities that spread bonuses to your pals.
- Bonus to health
- +20 percent weapon damage boost aura to yourself and allies
- Your health potions heal your allies too
Melee playstyles
Champion's Armor
Champion's Armor is your quintessential tanking gear, designed for group players who want to hold agro on mobs. This is what you wear if you want to be the front line defender for your group, and it's good to pair with as many defensive Artifacts as possible, since you'll be drawing agro (mobs will target you by priority.)
- Bonus to health
- +35 percent damage reduction
- Mobs target you more often
- +40 percent potion cooldown
Dark Armor
Dark Armor is a Soul-oriented melee set with defensive capabilities. If you're looking to fight mobs up close and personal with a big two-handed Scythe while using Artifacts like the Harvester to blow up your enemies, this could be the set for you.
- Bonus to health
- +100 percent Souls gathered
- +35 percent damage reduction
Scale Mail
Scale Mail is a melee character's best friend, boosting melee damage, damage reduction, and health. Use this if you want to get up close and personal with your enemies, swinging large weapons or tanking hits for your friends.
Combined with defensive enchantments, this could prove to very tanky. You could also switch it up with more aggressive abilities instead, to form more of a berserker-style playstyle.
- Bonus to health
- +35 percent damage reduction
- +30 percent melee damage
Mercenary's Armor
Mecenary Armor is a melee-oriented support armor set, that provides a damage bonus to everyone in your group. This is a good set for players who want to buff their team, while also standing on the front lines as a damage dealer.
- Bonus to health
- +35 percent damage reduction
- +20 percent weapon damage boost aura
Reinforced Mail
This is a solo player's tanking set, removing the agro bonus from the Champion's Armor and replacing it with a flat chance to not take any damage whatsoever. This armor is for players who want to stand toe-to-toe with the most powerful mobs and shrug off all attacks.
- Bonus to health
- +35 percent damage reduction
- +30 percent chance to negate hits
- 100 percent longer roll cooldown
Plate Armor
Plate Armor is identical to the Reinforced Mail, but has a different visual style.
- Bonus to health
- +35 percent damage reduction
- +30 percent chance to negate hits
- 100 percent longer roll cooldown
Thief Armor
This is your rogue/assassin style set, which revolves around boosting attack speed. Coupled with on-hit weapon proc enchants and rapid weapons like daggers or sickles, this set is for those who want to deal high amounts of rapid damage. You may need to take some defensive Artifacts along with you if you use this set.
- Bonus to health
- +25 percent melee attack speed
Wizard/Magic playstyles
Soul Robe
The Soul Robe is all about Artifact damage. Items like the Corrupted Beacon or the Lightning Rod gain a large damage boost when using a Soul Robe, although you won't be able to withstand many hits.
- Bonus to health
- +100 percent souls gathered
- +50 percent artifact damage
Evocation Robe
The Evocation Robe is one for Artifact fans. While it doesn't provide any damage boosts to spells, it does let you use Artifacts more often. This is a good item to pair with Artifacts with long cooldowns like the Golem Kit, or the Love Medallion. It also provides a movement speed aura to your pals for good measure, making it a good support item.
- Bonus to health
- -25 percent artifact cooldown
- +15 percent move speed aura
Hybrid/Misc playstyles
Mystery Armor
Mystery Armor is a bit... mysterious. It seems to have totally random passives from anything available on other sets of armor. You could get extremely lucky and get some totally overpowered sets from this.
- Bonus to health
- Random passive
- Random passive
Grim Armor
Grim Armor is sort of a melee-oriented Souls build, but designed around Lifesteal as its primary source of defensive sustenance. This pairs well with more rapid weapons like sickles or daggers, but if you're planning to use lots of Souls-oriented artifacts, you could throw in a Soul Knife or a Scythe to gain even more Soul power.
- Bonus to health
- +100 percent souls gathered
- +3 percent Lifesteal aura (gives health on-hit)
Spelunker Armor
Spelunker Armor is a bit of an oddity, that probably needs a buff as of writing. It grants you a small pet bat, that you can direct around using the Hunter's Bow, but it doesn't do much damage sadly.
- Bonus to health
- +20 percent weapon damage boost aura
- Grants a pet bat
Battle Robe
The Battle Robe is a bit of an odd armor type, it grants a bonus to melee damage and lowers the cool down on artifacts slightly, but you'll be so squishy that I haven't found a viable playstyle for it as of writing. It's Unique variant the "Splendid Robe" is a bit more impressive, adding bonus artifact damage on top, which could suit people who want to play a hybrid caster/melee glasscannon.
- Bonus to health
- -25 percent artifact cooldown
- +30 percent melee damage
Unique Armor
Unique Armor sets are special items that have more rarity than other sets, and can more deeply specialize your playstyle. We have a growing list of Unique Armor and Weapons we've found so far over here.
Every armor type you see above has at least one Unique variant that is far more powerful. For example, the Highland Armor is a "Unique" variant of the Scale Mail, and grants a speed bonus after dodge rolling. The Soul Dancer Robe is also a "Unique" variant of the Soul Robe, granting a 30 percent chance to negate all incoming damage, alongside its usual bonuses. They also look more impressive as well.
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