Halo Infinite desync and latency fixes are coming soon, says 343i

Halo Infinite
Halo Infinite (Image credit: Xbox Game Studios)

What you need to know

  • 343 Industries is working to solve Halo Infinite's desync and latency problems in a future update.
  • An update that makes Halo Infinite's matchmaking system prioritize low ping and servers close to the client also recently went live, which should help with latency issues.
  • These issues have affected countless players since the game's launch, making enjoying Halo Infinite difficult for many.

In a new blog post, 343 Industries' Lead Sandbox Engineer Richard Watson has provided fans with a detailed technical overview of many of the issues currently affecting online gameplay in Halo Infinite, while also sharing how the developers are planning to solve or mitigate these issues in the near future.

Some of the issues discussed include desync between the server and clients (players), being shot around corners, hit registration issues with both guns and melee attacks, and missing collision and "melee phasing" when engaging enemy players in close-quarters combat.

The developers are implementing a fix in the near future that should prevent the instances of permanent desync that many players are experiencing right now, and 343 Industries is also working to reduce latency and improve its player collision systems so that phasing through opponents and "ghost melees" no longer occurs. An upcoming update should also reduce moment-to-moment bandwidth usage and ensure that there's more parity between the player's actions and what the server sees, improving overall hit registration.

Source: Xbox Game Studios (Image credit: Source: Xbox Game Studios)

Additionally, the developers have also deployed an update to Halo Infinite's matchmaking system that makes it strongly prioritize low ping and server locations that are as close to the client's region as possible. This change should effectively combat latency issues that led to players reporting that they were often shot around corners in the past.

Overall, it's great to see 343 Industries work on solving Halo Infinite's desync and latency issues, especially since these problems have often made it difficult to enjoy Halo Infinite's excellent core gameplay. Only time will tell if the developer's fixes will be effective, though. We'll know soon enough once the studio deploys its upcoming February update.

Halo Infinite's multiplayer is free to play and is available on Xbox Series X, Xbox Series S, Xbox One consoles, and Windows PCs. It's a ton of fun, and paired with the Halo Infinite campaign, it's easily one of the best Xbox games available right now.

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Brendan Lowry

Brendan Lowry is a Windows Central writer and Oakland University graduate with a burning passion for video games, of which he's been an avid fan since childhood. He's been writing for Team WC since the summer of 2017, and you'll find him doing news, editorials, reviews, and general coverage on everything gaming, Xbox, and Windows PC. His favorite game of all time is probably NieR: Automata, though Elden Ring, Fallout: New Vegas, and Team Fortress 2 are in the running, too. When he's not writing or gaming, there's a good chance he's either watching an interesting new movie or TV show or actually going outside for once. Follow him on X (Twitter).