The 0.10.0 Shroom and Doom Update for Grounded is officially available with pets, a new boss, and more

Grounded 0.10.0 Shroom And Doom Update Key Art
Grounded 0.10.0 Shroom And Doom Update Key Art (Image credit: Obsidian Entertainment | Xbox)

What you need to know

  • Grounded is a unique survival game where players are shrunk down to the size of insects in a backyard.
  • The game, being developed by a small team at Obsidian Entertainment, is currently in early access.
  • The latest update for Grounded, the 0.10.0 Shroom and Doom Update, is officially available for all Grounded players.
  • The update includes massive new features and changes like new building pieces, the Broodmother boss, and pet taming.

Grounded is one of the best survival games right now, and it's continuously improving over time with non-stop support and updates from Obsidian Entertainment and Xbox Game Studios. During the Xbox and Bethesda Games Showcase at E3 2021, Obsidian Entertainment unveiled the next major update for Grounded, dubbed the Shroom and Doom Update. After being tested in Grounded's Public Test ring, the 0.10.0 Shroom and Doom Update for Grounded is now available.

This is one of Grounded's biggest updates yet, and includes a huge range of brand-new content for players to explore (including some features heavily requested by the community). You can check out a new developer vlog from the Grounded team below, which goes over some of these features.

The Grounded 0.10.0 Shroom and Doom Update is part of a larger effort from Obsidian to deliver more significant content releases to Grounded, and includes a long list of new features, changes, and more. Some of the highlights of the Shroom and Doom Update include:

  • Harvestable mushrooms. All mushrooms in the game are now harvestable for both food and crafting material. If you obtain a specific BURG.L Chip, you'll be able to turn harvested mushroom into sturdy mushroom bricks, used for crafting full-on castle-like bases.
  • Broodmother boss. Grounded's first proper boss is here, and it's terrifying. The Broodmother is a massive and horrific spider that will rightfully make some people turn away from the screen (good thing Grounded has an Arachnophobia Mode.
  • Pets. Players have been asking for pets in Grounded for ages, and now they're here. Players can now tame weevils or aphids, and even name them. Obsidian seems to think something terrible will inevitably happen to your pets, though.
  • New lab. The Haze Lab, which is still a work-in-progress, can now be accessed in Grounded. You'll want to explore here for new BURG.L Chips and story content, but beware of the new hazards found in this lab.
  • Achievements. Grounded's Game Preview officially supports Xbox Achievements, so you can earn Gamerscore for playing the game and completing challenges.
  • So much more! There's truly a huge amount of new content in the latest Grounded update, like new weapons, building pieces, crafting recipes, and so much more. Fortunately, Obsidian has provided the full changelog that includes every change you need to know about.

Grounded is one of the best Xbox survival games already, and the Shroom and Doom Update just made it bigger and grander in so many ways. There's a lot of new content to explore here, so it's good that the Shroom and Doom Update is available now for Grounded on Xbox Series X, Xbox Series S, Xbox One, PC, and Xbox Game Pass.

The full changelog for Grounded's 0.10.0 Shroom and Doom Update includes:

New features

New creatures

Boss — The Broodmother

  • Find the new Broodmother Den to encounter the first-ever boss in Grounded!
    • She must be lured out with a craftable treat called the Broodmother BLT
  • 1 new Armor Piece and 1 new Weapon can be crafted from her parts!

ARC.R

  • The latest in the range of modified TAYZ.Ts is an enhanced defense variant called the ARC.R. Outfitted with a capacitor stack and hefty arm cannon, ARC.Rs unleash energized balls of charged static for a greater challenge in lab combat

Pets (Phase 1)

  • Weevils and Aphids can now be tamed as pets!
  • Each requires a specific type of food to tame
    • Pets can be safely left in the base at a Pet House. Yes, you can craft Pet Houses now!
    • Can be equipped with various cosmetics
    • You can pet them!

Weapons

  • New Weapon Type: Crossbow:
    • Higher damage than a normal bow
    • Slower firing speed and reload time
    • Uses the same ammo types

Buildings

New structural pieces

  • New Grass Buildings:
    • Half Wall
    • Curved Half Wall
    • Crenelated Half Wall
    • Crenelated Curved Half Wall
    • Curved Wall
    • Curved Door
  • New Clover Buildings:
    • Flat Roof
    • Peaked Roof
    • Peaked Dome Roof
  • New Stem Buildings:
    • Half Wall
    • Curved Half Wall
    • Curved Wall
    • Curved Door
    • Curved Palisade
    • Curved Palisade Door
  • New Stuffed Creatures:
    • Ladybug
    • Stinkbug

Building flipping

  • A few buildings can now be flipped horizontally or vertically while placing them. This includes Spiral Stairs, Acorn Stair Railings, and Triangular Walls

Building replacements

  • Structure pieces (walls, windows, etc.) can now be replaced by other versions without first demolishing the existing piece. Just place the new piece over the old one and add the ingredients

New production buildings

  • Oven:
    • Cooks several materials into a new material or item. Build one to discover what you can do with it!
  • Grinder:
    • Breaks down materials into new materials. Just like the oven, you'll have to build one to discover what to do with it!

Mushroom garden

  • Renamed Mushroom Garden to Garden Patch
  • Garden Patch now requires items to be planted before producing materials
    • Mushroom → Mushroom
    • Raw Fiber → Raw Fiber
    • Sprig → Sprig
    • Clover Top → Clover
    • Different fertilizers produce different effects
    • Spoiled meat will be able to help you with this, hooray!
    • Fertilizers can be used to augment growth

New tier of base buildings

  • Mushroom Brick Buildings are now available!
    • Wall
    • Half Wall
    • Crenelated Half Wall
    • Arch
    • Curved Wall
    • Curved Half Wall
    • Triangle Wall
    • Windowed Wall
    • Curved Windowed Wall
    • Door
    • Curved Door
  • Crow Feather Roofs are now available:
    • 8 roof pieces total
  • These are unlocked via a new BURG.L Chip in the WIP Haze lab (now accessible)!

New building types

  • Pillars of various types can now be built:
    • Clay Pillar
    • Stem Pillar
    • Pebblet Pillar
    • Mushroom Pillar

Sitting in chairs

  • Yes... you read that correctly

Achievements

  • 20 Achievements have been added to the game (for all platforms). These are an initial set and more will be added as the game continues to grow. We are currently working on the functionality to make them unlock if you have previously completed the task, but there is a chance this may not be possible. Certain achievements for completing tasks such as "kill a wolf spider" or "craft an item" will need to be completed again to unlock

Photo Mode

  • The Photo Mode UI has been redesigned to group related settings together into tabs
  • Photo Mode has new features:
    • Rotate teen
    • Hide head armor, equipment, and weapon
    • Gamma
    • Time of day
    • Fog density
    • Sun angle

Mutations

  • 2 new mutations to discover: Mom Genes and Mithridatism

Music

  • New track added for the Broodmother boss

UI

  • The Main Menu shows highlights of the latest update
  • Unacquired BURG.L Chip locations are shown on the Map screen after you rescue BURG.L
  • Your current Respawn Point building will show an icon over it as well as in the Map screen

Changes & tuning

Systems

  • Players can sprint on ladders
  • Giant Food Items (Billy Hog Hot Dogs, Archer Cookies, etc.) have been adjusted. Ants can no longer destroy the large food item, and the player harvests a better item than the ants do
    • Ants spawn normal versions of the food bits
    • Players harvesting the node are granted "Fresh" versions of the food bits

Combat

  • Infected Weevils now apply a durability DoT to enemies hit by their explosion
  • Creature scaling in multiplayer has been adjusted:
    • HP of creatures in multiplayer scales at a faster rate
    • Stun meter and duration scales at a slower rate
    • More creatures are affected by scaling
  • Poison now has a unique death message

Interface

  • Silk Rope now appears in the crafting menu

World

  • Large mushrooms throughout the world can now be harvested
  • Feather harvest nodes now grant 2-6 feathers instead of only 1
  • The grill has temporarily moved to the retaining wall above the pond. Just below its new location is a patch of dry grass where players can now find bits of Charcoal. This is a temporary resource location until the area of the yard that features Charcoal is released

Buildings

  • Spike traps now take 30% less damage from use
  • New art for Clay and Pebblet Foundations
  • Arachnophobia mode support for Spider Head Mounts
  • Straight roofs can now support each other without additional structures
  • Ceiling-mounted buildings can now be placed under roofs
  • Basketball Hoops are no longer indestructible
  • Slight Lure Trap Rework:
    • Cost half the resources to craft
    • Now last a specific amount of time (8 minutes)

Crafting

  • Lowering the material requirements for the spike trap
  • Stuffed Creatures are now buildings instead of deployable items
    • You build them in the building radial instead of at the workbench
    • Relocatable like normal buildings
  • Green Machine smoothie recipe changed to require algae instead of raw fiber
  • Human Food smoothie recipe changed to require fresh variants of apple, cookie sandwich, and hot dogs
  • Clover Roof and all variants are now unlocked via the Multistory Bases BURG.L chip unlock

Optimization

  • General CPU performance improvements

Other

  • The durability of almost all weapons, tools, and armor has been increased by 25%
  • Armor Glue and Super Armor Glue can be sent through the grinder for a partial material refund

Bug fixes

Top community fixes

  • Grass Planks, Weed Stems, and Clover Leaves are buoyant in water again
  • Added dither fade to some foliage to reduce objects in the distance visually popping in and out
  • Player backpacks are buoyant in water again
  • The game will no longer crash when destroying towers of standalone ladders
  • Moving items back and forth in the Container UI should no longer trigger a crash on games with large bases

World

  • Clients can walk through clovers much more reliably now
  • Walls can no longer be placed such that they clip into foundations
  • Structures can no longer be built clipping into the tops of palisades
  • BURG.L Quest trail markers can no longer be relocated
  • Ladders being relocated no longer support themselves
  • Fixed Door buildings not snapping as readily to walls as they should
  • Ladders will no longer highlight while the player is climbing them
  • Buildings being relocated will now start at their current rotation
  • Mysterious Machine can no longer be activated on Creative with Bugs difficulty mode
  • Improved "Read To Me" narration for many UI windows
  • The game will no longer rarely crash when "Read To Me" is enabled

Items, equipment, & resources

  • The game will no longer crash when demolishing a zipline with a full inventory
  • Fixed a case where wall-mounted torches could not be placed on some walls
  • Fix a lot of cases where ingredients wouldn't fill in the ghosted building blueprint correctly

Creatures

  • Ants will no longer have the Stealing marker stuck on them after they steal from a chest
  • Players can no longer walk on the back of the bird

Audio

  • The player will no longer "look ma, no hands!" when equipping a weapon while zipping
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Zachary Boddy
Staff Writer

Zachary Boddy (They / Them) is a Staff Writer for Windows Central, primarily focused on covering the latest news in tech and gaming, the best Xbox and PC games, and the most interesting Windows and Xbox hardware. They have been gaming and writing for most of their life starting with the original Xbox, and started out as a freelancer for Windows Central and its sister sites in 2019. Now a full-fledged Staff Writer, Zachary has expanded from only writing about all things Minecraft to covering practically everything on which Windows Central is an expert, especially when it comes to Microsoft. You can find Zachary on Twitter @BoddyZachary.