Geometry Dash jumps over to the Windows Phone Store

Geometry Dash has been on Android and iOS, but it has recently made its way to the Windows Phone Store. It's frustrating to play, but you'll want to keep trying. We go hands-on with this difficult platformer on the Nokia Lumia Icon.

Head past the break to watch the gameplay video and see if it's worth your time.

Features:

  • Rhythm-based Action Platforming!
  • Lots of levels with unique soundtracks!
  • Build and share your own levels using the level editor!
  • Unlock new icons and colors to customize your character!
  • Fly rockets, flip gravity and much more!
  • Use practice mode to sharpen your skills!
  • Challenge yourself with the near impossible!

You start out with a square-shaped character that automatically moves towards the right. Tap anywhere on the screen to jump and avoid spiky obstacles. Press and hold on the screen to do consecutive jumps.

The progress bar on top of the screen lets you know how far you've completed a level. If you hit a wall or a spiky obstable, you start again from the beginning. Select practice mode if you prefer to have checkpoints where you can restart near the spot you recently crashed.

To alleviate some of your frustrations, Geometry Dash has a couple features that will keep your mind off the main game. You can customize the look of the character. Icons and colors become unlocked when completing certain things. For example, the color yellow gets unlocked after you jump 1,000 times.

If you have a lot of free time, Geometry Dash also lets you create your own levels. We're already having a hard time completing the first two levels, so we don't think we have the need to create extra levels.

Geometry Dash costs $1.99 at the Windows Phone Store. There's no free trial available in this initial version, but we think it's worth the price. Check it out and let us know what you think of the game in the comments.

Thanks for the tip, Ronan B.!

Mark Guim

Mark Guim is Video Editor at Windows Central. He switched to Windows because the MacBook Pro isn't Pro enough. You can follow him on Twitter at @markguim.