"Microsoft might legit publish more games on PS5 this year than Sony does." Gamers react to PlayStation State of Play, and the strange times Xbox finds itself in.
Sony had its semi-regular State of Play showcase yesterday, and PlayStation gamers hoping for a roadmap received a lot of third-party multiplatform titles instead. Did Xbox bow out too soon?
![PS5 with Xbox and Steam logos in the background](https://cdn.mos.cms.futurecdn.net/ce6JSc2PmUb3dDLL7iRMfW-1200-80.jpg)
Yesterday, PlayStation had its State of Play event, a semi-regular showcase of upcoming games from both first and third-party. More so than ever, State of Play featured a ton of multi-platform games, both slated for Windows PC and Xbox Series X|S in addition to PlayStation, which accentuates an evolving industry.
Right now, costs are outstripping growth for players in the console space. Sony has seen a modest increase in users year over year, but the overall pie chart shows Windows PC as the main growth vector for the game industry right now. To that end, PlayStation has begun supporting PC more than ever, with first-party titles like Helldivers 2 demonstrably performing better on Windows than it did on PlayStation itself. Even Sony's biggest franchises like God of War and Spider-Man have begun hitting PC, and it seems almost inevitable that future PlayStation games will hit a "day and date" PC launch cadence in the future, similar to Xbox.
Things have progressed even more quickly on the Xbox side. Microsoft was the first to begin supporting PC to find new users and revenue, as the console player on the lowest rung on the ladder. That strategy has been quite devastating for Xbox's hardware sales, which have shown yearly declines at a breakneck pace for several quarters now. Microsoft has started putting its games not only on PC, but now even PlayStation in order to make up for the slow death of its own hardware platform.
Microsoft might legit publish more games on PS5 this year than Sony does. 😂February 12, 2025
IGN Executive Editor Ryan McCaffrey reacted to the PlayStation State of Play to highlight the strange times Xbox finds itself in. Go back five years and tell people the above might actually come true. I would argue that nobody seriously predicted this, but in 2025, it may well and truly be the first year Xbox publishes more games on PlayStation than Sony itself.
Microsoft is bringing long-time multiplatform titles it purchased like Call of Duty and Minecraft to PlayStation as usual, but it's also bringing first-party made games like Forza Horizon 5, Indiana Jones, and Age of Empires across to PlayStation as well. We've heard that even more games are slated for PlayStation in the near and long term future too. Recently, I've been hearing from trusted sources that Hellblade 2 could be launching on PlayStation 5 as soon as this April. There's no reason to think upcoming Xbox games like South of Midnight, Avowed, and even Fable won't hit PlayStation in the future too, as Xbox deems Windows PC and Xbox Series X|S as a limiting factor to its short term revenue goals. Xbox fans, of course, remain concerned that the viability of long-term investment in the Xbox platform is potentially misplaced.
I just landed and have no idea what happened during the PlayStation stream. How would you rate it?February 12, 2025
Content creator and IGN alumni Destin Legarie put a poll up to gauge reactions to the PlayStation State of Play, with many users voting "D." There has been frustration in the PlayStation camp over the lack of clarity regarding the firm's long term roadmap for its first party studios.
PlayStation is publishing open-world ninja fantasy Ghost of Yōtei and Hideo Kojima's Death Stranding 2 this year, but updates on projects from the firm's heavy hitters like Sony Santa Monica, Insomniac, and Naughty Dog are typically what seems to generate the big headlines. Naughty Dog did recently reveal its next game, which is a sci-fi outing, though, and Insomniac just shipped Spider-Man 2 on PC fairly recently.
But indeed, the elephant in the room is that, all of these games are inevitably coming to Windows PC as well, via Steam or otherwise.
All we're doing now is basically arguing about timed exclusives. Embrace PC. Get everything.February 13, 2025
Content creator and sauce connoisseur Gaz reacted to the discourse with the inevitable truth: PC has increasingly become the de facto best place to play if you truly want everything. Steam is the only platform that incorporates PC exclusives, PlayStation exclusives, and Xbox exclusives into a single place, and with Steam doubling down on its home-grown gaming Linux distro SteamOS, the possibility of a more traditional "console" for your TV from Steam has become increasingly likely.
As someone who grew up unable to afford a gaming PC for the vast majority of my life, the idea of PlayStation and Xbox simply giving up on their respective ecosystems is a bit depressing. Not everyone can afford a high-powered gaming PC rig, and to go further, not everyone wants one. Windows is only useful in a desktop environment, and a pain to command from a sofa with a controller, although Xbox VP of next-gen Jason Ronald insists the plan is to improve this. At least for right now, Windows is the opposite of intuitive on devices like the ASUS ROG Ally and Lenovo Legion Go, letalone via a sofa on a TV.
At least for now, there are no signs of PlayStation or Xbox fully bending the knee to PC.
PS5 reached 75M lifetime console units shippedQ3 Sales• Hardware : 9,5M +16% YoY 📈• Software : 95,9M +7% YoY 📈• 129M Active Users • Ghost of Yotei & DeathStranding 2 schedule for FY25https://t.co/2fLzD4FhWV pic.twitter.com/5KeTK86nEhFebruary 13, 2025
Indeed, as gaming news curator Hazzador points out in the tweet above, Sony's recent financial report revealed that the firm saw +16% year-on-year growth for its hardware delivery, with a +7% growth in console users. The PS5 Pro doubtless helped out Sony here over the holiday period, but it'll be interesting to see if PlayStation can maintain the momentum given the rise of PC. The X factor for 2025 is Grand Theft Auto 6, which is not launching day and date on PC, and could drive users on Xbox One and PS4 to upgrade in irregularly large amounts.
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Xbox doesn't release its figures for active console users, but I would guess that they are on the decline at this point, with users flocking to PC in increasing amounts. Xbox hardware has declined non-stop for several quarters, as the firm pretty much stops marketing its products, and didn't even bother to do serious sales and deals over Black Friday last year. Xbox is still pledging to build next-gen console hardware, though. To that end, I've recently been told that Xbox's next-gen console hardware has now moved past its early pitch stages and has been fully approved and costed all the way up the chain. I doubt we'll see a reveal of their hardware strategy any time soon, but what is perhaps more interesting to me is how Xbox will seek to entice developers to support its efforts on PC. So far, developers have completely shunned the Microsoft Store for delivering their PC games, which doesn't seem sustainable if Microsoft is to maintain its own ecosystem.
And today's State of Play for PlayStation showcased more upcoming Xbox games than ever before, including two Game Pass Day One games. https://t.co/Tb4g87PGXyFebruary 13, 2025
It's the strangest of times, friends.
Jez Corden is the Executive Editor at Windows Central, focusing primarily on all things Xbox and gaming. Jez is known for breaking exclusive news and analysis as relates to the Microsoft ecosystem while being powered by tea. Follow on Twitter (X) and Threads, and listen to his XB2 Podcast, all about, you guessed it, Xbox!
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fatpunkslim It's more of a "State of Third Party" than a "State of Play" these days. It's been ages since we had a genuinely good State of Play event. They even managed to remake another game that didn't need it, which is unbelievable!Reply
Xbox, on the other hand, has more multiplatform AND exclusive games than PlayStation, which is quite remarkable. This clearly shows that console sales are driven by marketing and media perception, rather than the games themselves.
As a result, PlayStation gamers end up buying very few games, making it a default console for casual gamers who stick to titles like FIFA, Fortnite, and Call of Duty. Just take a look at the poor sales of Astrobot , which, despite receiving a huge marketing campaign, still struggled in the market. Not to mention the sales of Final Fantasy and others.
Why invest in a console for just two exclusive games a year that end up on PC anyway? Xbox is a great console, thanks to Game Pass—the best service out there. With Play Anywhere and the best backward compatibility, Xbox provides more exclusive games than PlayStation, even if some are released on other consoles after a few years. I'm not willing to wait four years to play the next Forza Horizon.
Upcoming exclusives like Avowed, South of Midnight, and Mecha Break look amazing. It feels like they're the only ones creating exciting new games! -
Lurking_Lurker_Lurks None of this really seems like a negative in the gaming industry to me. Neither Playstation nor Xbox consoles are likely to go anywhere soon (you don't typically get rid of a consumer business pulling in 10 billion+ USD overnight), and now more games than ever are available to more gamers than ever. Sony's first party efforts don't prop up the industry (though I suspect we'll soon all benefit from the news of closer to day and date PC launches). We're still getting some of the best stream of games ever. I'm very happy as a gamer that everything interesting at the state of play is coming to Xbox. Just like I'm sure PS gamers were happy 3/4 interesting games were going to Playstation. PC gamers are happy to be getting everything. And Nintendo Switch owners will be... maybe happy to buy the Switch 2? Idk. Nintendo does NOT have the best historical track record with sequel consoles.Reply
The industry feels like it's evolving. For PlayStation it feels like it's involving around them without their consent and yet they still have to watch as their reality changes. Their first party had dried up. Their third parties are supporting all platforms day one. And their "direct" competitor (not even really anymore because they are playing different games) is doing very well on the PS store (and they only keep 30% of that success). As a consumer there's nothing I really feel worrisome over. I mean, speaking of expensive PC hardware what about expensive console hardware? After the PS5 Pro, the PS6 price terrifies me. Xbox is the last one seemingly okay with subsidizing prices. I don't expect that to hold next generation. So we'll have the high performance PS6 and Next Xbox probably pushing $600 and Nintendo continuing to have console hardware a generation and half old for $300 to $400. I will gladly take more games than ever releasing on more hardware. You don't know how happy I am that a Digimon Story game is coming to Xbox day one.