Microsoft has filed a gaming patent for "crafting and altering game narratives" using generative AI

Microsoft AI generative patent for gaming
(Image credit: Microsoft)

A new patent filed by Microsoft may give some insight into game development ideas the company is exploring.

Microsoft filed a patent in 2024 that's now available publicly, exploring ways that generative artificial intelligence (AI) can be used in game design, allowing the designers and the players alike to both customize the experience through prompts. The patent provides a "high-level summary" of ways that games can be iterated on, such as quickly generating objects relevant to the narrative based on the provided prompts.

A lot to prove

Electronic Arts user-generated box game demo

Publisher Electronic Arts showed off a concept for game worlds that respond to player prompts in the form of a world of cardboard. (Image credit: Electronic Arts)

AI is an extraordinarily broad and hot topic, and for good reason, with discussions abounding surrounding the nature of ethical usage, what systems are being trained on, and much more. While generative AI has more specifically remained at the periphery of implementation in games, major companies are looking into it.

For its 2024 Investor Day, publisher Electronic Arts gave a brief gameplay demonstration, showing off how players could create a unique gameplay experience that they wanted based on providing different prompts and generating a world of cardboard.

Brian Fargo, CEO of Microsoft-owned development studio inXile Entertainment (the team behind the upcoming time-bending role-playing game Clockwork Revolution) noted in 2023 that he's interested in some aspects of how AI can aid game development, but that he's "not convinced" AI has any place in crafting game narratives or NPCs.

Personally, I remain thoroughly skeptical of any work around AI-generated narrative content, especially if it could come as a threat to people's jobs. "AI" as a broad concept might have a place in the world in removing drudgery and making people more efficient, but at the end of the day, I want more writers and designers in the world.

Samuel Tolbert
Freelance Writer

Samuel Tolbert is a freelance writer covering gaming news, previews, reviews, interviews and different aspects of the gaming industry, specifically focusing on Xbox and PC gaming on Windows Central. You can find him on Bluesky ‪@samueltolbert.bsky.social‬.