Rumors say Final Fantasy 7 Remake is coming to Xbox in 2025 — as more Xbox games head to PS5 and Nintendo

Final Fantasy 7 Remake Cloud Image
Final Fantasy 7 Remake is still absent from Xbox. (Image credit: Square Enix)

It's a new year for Xbox, and that means new games.

Just earlier this week, Microsoft revealed that its upcoming Developer_Direct stream will showcase DOOM: The Dark Ages, South of Midnight, and a mysterious fourth game that has yet to be revealed. On January 23rd, we'll catch a glimpse of what Microsoft is planning to offer its Xbox platform gamers throughout the year, which also boasts Avowed, The Outer Worlds 2, and Fable, if none end up delayed, at least.

Indeed, this year should prove to be something of a blockbuster for Microsoft, with more game launches in a single calendar year than they've ever had previously. We should also see a new Call of Duty later in the year, as well as other surprises both from first and third party publishers across Xbox and PC.

As is well-known by now, Microsoft is also making an effort to put its Xbox games onto other platforms. Today, credible tipster NateTheHate shared some rumors on his podcast (via Knoebel) for games we can expect to see hit PlayStation 5 and the unannounced Nintendo Switch 2 later this year. For Xbox fans, NateTheHate suggested that Final Fantasy 7 Remake is hitting Xbox in 2025, with Final Fantasy 7 Rebirth aiming for 2026. According to Mr. Hate, Microsoft Flight Simulator 2024, and Halo: The Master Chief Collection are both slated for the multiplatform treatment, with each game launching on PlayStation 5 and Nintendo Switch 2. I can corroborate independently with our own sources that all of the above is most likely true. It seems that Microsoft isn't stopping there, though.

As previously noted by Xbox CEO Phil Spencer, there are no "red lines" when it comes to the games Microsoft aims to bring to other platforms. I noted in an analysis late last year that any Xbox game that is capable of making a good return on investment from going multiplatform absolutely will do so. To that end, I've heard that in addition to the above Hellblade 2, Age of Mythology, and potentially Gears of War 1 Ultimate Edition are all also slated for PlayStation 5 this year too, although I'm unsure if that includes the Nintendo Switch 2. I would expect that it most likely does, if I had to guess that part.

Halo Studios master chief and elite

Master Chief and Halo was long the iconic mascot of Xbox, but it seems that it's now destined to go to rival console platforms. (Image credit: Xbox Game Studios)

If all of this is true — and always take rumors with a pinch of salt, as plans can change — Microsoft will probably make more money from content this year than it ever has. Microsoft has a vast mountain of first-party content in development, with further unannounced titles for 2025 slated for the Xbox Showcase which typically airs in June. The majority of Xbox's upcoming games slate, if not all of it, will at least be timed exclusive to Xbox and Windows. For most games, PlayStation and Nintendo Switch versions will either be ready to go on launch day or some months after the fact. The studios building these games will enjoy the sorts of income and investment that will help them get to the next level.

What remains to be seen is how Xbox hardware can survive no longer having exclusive games as a selling point. Xbox's unique features like Xbox Game Pass have so far not proven to be the system-seller Microsoft might have hoped for. You could argue that competition from free-to-play games and other non-gaming time sinks have reduced many people's need to own "hundreds" of games that make up the service. Microsoft has sought to offer perks like blanket access to characters in games like Valorant and League of Legends to give value even for free-to-play service game players, but I'd argue it doesn't go far enough to entice that cohort.

RELATED: Inside the risky strategy that will define Xbox's next decade

Without exclusive games, it's easy to argue that the reasons to own an Xbox console have become diminished. Xbox Cloud Gaming may be a saving grace, though, as the service recently hit new milestones according to our sources. Xbox Cloud Gaming shares a development environment with Xbox consoles after all. As the service grows, more and more developers will be able to offer content directly on devices like TVs and low-power laptops. "Buy to own" cloud games will potentially keep Xbox relevant enough to keep developers interested, even if retail console sales continue to flag.

With Microsoft's next-gen consoles currently in development, Xbox's future as a content provider has never been stronger. Big questions remain over its long-term mileage as a platform holder, though. Questions Xbox may be unable to answer.

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Jez Corden
Executive Editor

Jez Corden is the Executive Editor at Windows Central, focusing primarily on all things Xbox and gaming. Jez is known for breaking exclusive news and analysis as relates to the Microsoft ecosystem while being powered by tea. Follow on Twitter (X) and Threads, and listen to his XB2 Podcast, all about, you guessed it, Xbox!

  • fatpunkslim
    @Jez Corden A year ago, you were saying the same thing about Starfield and Forza Horizon 5, and nothing! By throwing out game names randomly, maybe one out of ten false rumors will be true, but that doesn't mean I see Xbox releasing big franchises like Gears, Halo, etc., on PlayStation. If it's Gears 1 Ultimate Edition, it will introduce Gears to PlayStation players and create frustration because the other Gears games, especially Gears E-Day, will remain exclusive, so it's a good move. For Flight Simulator, it's a niche game, so why not. For Halo, I don't think so; it would only make sense if a new Halo were released exclusively at the same time, and even then, Halo is very much associated with the Xbox image, I'm not sure they would take the risk!

    Unlike you, even if there are no red lines as you say, it doesn't mean there isn't a thought process (latitude: yes or not multiplat) that goes beyond the simple search for immediate and short-term profitability like you said. Here too, we can quote Phil Spencer, who states that all decisions are made with a long-term logic to support the Xbox ecosystem, its hardware, its games, and its development studios, so it's a bit more complicated than you think, my dear Jez.

    They will inevitably stick to the current strategy, which is to maintain a balance between multiplatform and exclusive games, knowing that 99% of multiplatform games were already multiplatform and 99% of exclusive games remained exclusive. So, concretely, we haven't seen a change in strategy, apart from four small games, which is nothing compared to all the Xbox licenses. Your assumptions are only based on rumors. The problem is that it only takes one game to become multiplatform for people to make generalizations and wild assumptions.

    You talk about everything being temporary exclusives, when? In how many generations? For how long? Again, these are statements coming out of nowhere except from your crystal ball. Even if that were the case, beyond 2-3 years, the effect is the same as a total exclusive, the majority of players attached to a license are not ready to wait 2-3 years to play a game, so it's the same in the end, the desired effect of frustration and attractiveness is the same at 99%.

    Speaking of temporary exclusives, Final Fantasy 7 Rebirth and Final Fantasy 7 Remake join the long list of games formerly exclusive to PlayStation that are landing on Xbox: Kena, Sifu, Death Stranding (then Death Stranding 2), Persona 3 Reload, Forspoken, Metal Gear Solid HD Collection, Final Fantasy VII, Kingdom Hearts, MLB The Show, Nioh, spyro, crash bandicoot (because acquisitions for the last 2), etc...

    There are more former PlayStation exclusives landing on Xbox than the other way around. It's logical, Xbox has 3X more studios than PS, so more historically multiplatform games like COD, Doom, Outer Worlds but also more exclusive games for the same reasons. And at the same time, most of playstation exclusives are third party, so They can't have exclusivity contracts that long, especially since they are becoming increasingly expensive.

    PlayStation already has fewer and fewer exclusives because third-party publishers don't want to make games for just one console (except for very small studios), my prediction is that Xbox already has more exclusives than PlayStation and that will continue. Just look at the 2025-2026 lineup with many exclusives like Fable, Avowed, Gears, Perfect Dark, State of Decay 3, Replaced, Contraband, South of Midnight, etc.... Even if some of these games land on PlayStation say 4 years later, where is the difference? It's the same, the production capacity of Xbox studios is such that they will always have a lead in exclusive games!

    It will take some time for people to realize it, but it will happen, and it will completely contradict the assumptions of some who predict Xbox as a full third-party publisher. We'll see in a few months / years who is right, even if people like you slow down this realization because you distort reality, but it's okay.
    Reply
  • Jez Corden
    "A year ago, you were saying the same thing about Starfield and Forza Horizon 5, and nothing! By throwing out game names randomly, maybe one out of ten false rumors will be true."

    please find where I said this. i never reported here that starfield or forza horizon 5 is coming to playstation (altho I personally believe they are). i was actually the one of the first people to report the specific games going multiplatform. i also said microsoft/squeenix would reveal pixel remasters at tokyo game show and they did.

    i never said they wont have a production lead in exclusives. and I dont have time frames for how long games will be exclusive, so im not reporting it. if, like you say, im just making shit up, why wouldn't I make that up? you just dont like to face the realities here. you're arguing against things I didn't really say. im confused.
    Reply
  • Ron-F
    Consoles are becoming more expensive and Spencer already hinted the next generation may release with a full price, without subsidies. As such, I would expect most gamers will not have multiple consoles. In this case, why one would choose Xbox over Switch or PlayStation? The best thing Xbox can offer is Gamepass. However, if the service is not your cup of tea, you’ll be better served by Nintendo or Sony. I’m not confident in the future of Xbox consoles.
    Reply