Latest about Ubisoft
Ubisoft is shuttering free-to-play shooter XDefiant in 2025
By Samuel Tolbert published
Ugh Ubisoft is shutting down free-to-play shooter XDefiant, with the game remaining playable for existing players until June 2025.
Assassin's Creed Syndicate is now 60 FPS on Xbox Series X|S
By Samuel Tolbert published
60 FPS Assassin's Creed Syndicate is now 60 FPS on Xbox Series X|S and PS5 thanks to a free update from Ubisoft.
The team behind Prince of Persia: The Lost Crown has reportedly been disbanded
By Brendan Lowry last updated
What A Shame A new report claims that Ubisoft has disbanded the development team responsible for creating Prince of Persia: The Lost Crown, and has also turned down a sequel.
Report: Disbanded Ubisoft Prince of Persia devs move to 3 new games, including a remake for a beloved platformer
By Brendan Lowry published
Rayman! The Ubisoft devs responsible for making Prince of Persia: The Lost Crown have moved on to three new projects, according to a new report.
Ubisoft may be circling the drain, a Chinese mega-publisher is reportedly considering purchasing the Assassin's Creed makers
By Samuel Tolbert published
💰 The Guillemot family and Chinese conglomerate Tencent may be teaming up to take over Ubisoft, as the company's value has fallen significantly throughout 2024.
Assassin's Creed Shadows FAQ: Release date, platforms, news, and everything you need to know
By Samuel Tolbert last updated
FAQ Here's everything you need to know about Assassin's Creed Shadows, from the characters to the release date.
Assassin's Creed Shadows is delayed out of 2024 — here's the new release date
By Samuel Tolbert published
Delayed Assassin's Creed Shadows is now launching in February 2025, as Ubisoft needs more time to polish the game. Preorders will get the first expansion for free.
Ubisoft finally learned a valuable lesson about always online games, but it's still too late
By Richard Devine published
Lesson learned Ubisoft faced massive backlash when it decided to kill The Crew by turning off the servers and not adding an offline mode. But it looks as though one lesson has finally been learned.
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