There's never been a better time to get into Microsoft Flight Simulator 2024 than now
Prime Day is a good time to build out your home flight sim setup and spend less while you're doing it.
I recently got into playing Microsoft Flight Simulator 2024, and I get it. I really do. There's a massive dedicated community around this Microsoft franchise, and even as a beginner I see why. The sky is the limit, and yes, pun intended.
You can quite happily get along and have a great time playing on PC, Xbox or PS5 with just a controller, but I guarantee the bug will catch and catch quickly. Before long you'll want to up the ante and make the experience more realistic. I'm not saying you'll build a full cockpit, not right away at least! But you'll probably be yearning for a flight stick, yoke, maybe even some rudder pedals.
If you're looking for a game to really sink some time into, this is one of the best decisions you could make, even if you've never thought it would be for you. While Amazon Prime Day is going on, it is also a perfect time to jump in with both feet and get yourself some good hardware to get started with or upgrade an existing setup.
For those with an Xbox Series X or Series S console — the Turtle Beach VelocityOne Flight is the gateway to the best Flight Simulator experience. Turtle Beach has singlehandedly delivered a monumental leap in the quality of console gear. ~ Matt Brown, Former Senior Editor
Also at: Amazon ($329.99)
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"Compatible with Xbox consoles and Windows PC, the VelocityOne Flightstick is perfect for immersive simulations or action-packed space flights with eight high-precision axes. " ~ Ben Wilson, Senior Editor
Windows Central Review: ⭐⭐⭐⭐½
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Thrustmaster doesn't pretend that the T.Flight HOTAS One is a premium flight stick, as it carefully cuts back on any excessive features like built-in displays or unnecessary RGB, sticking instead to a no-frills shell and focusing on the responsive joystick and throttle combination. ~ Ben Wilson, Senior Editor
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Honeycomb Aeronautical's award-winning Alpha Flight Controls is updated and compatible with Xbox (with the external Xbox hub accessory) and is one of the absolute best options for flight sim players when combined with the equally great Bravo Throttle Quadrant. ~ Zachary Boddy, Former Staff Writer
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Part of a wider effort to simplify a yoke and throttle setup and, in turn, offer a more affordable price tag to help new players ease their way into an ultra-realistic simulation rig — you'll notice I never used the word "cheap" here, and that's for a good reason. ~ Ben Wilson, Senior Editor
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The rudder can be hard to accurately control using a controller or twisting a flight stick, so these pedals from Logitech are a great addition to your setup. with self-centering, smooth action, and adjustable tension. Whether small planes or big jets, these rudder pedals will do the job fantastically well.
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Flight stick FAQ
Should I buy a flight stick or a yoke?
This mostly depends on your knowledge of aircraft, as each control type varies in real life. Some small planes use a yoke, while some large airliners, notably the Airbus ones, will use a stick. It depends what you think you'll be more comfortable with, or how close to realism you're trying to get.
Do I need to buy rudder pedals?
Not necessarily. While it does offer a realistic experience and appeals to intermediate players and above, you can usually emulate these controls with flight sticks that allow twisting. Pedals are generally more useful for anyone buying a yoke, but they match up with traditional flight sticks, too. If you're a new player, don't worry about pedals.
Do all flight sticks work on Xbox and PS5?
No. While flight sticks and yokes made for consoles will generally work on PCs that meet MSFS' spec requirements, the same is not true for the opposite. Always check for explicit compatibility confirmation before buying any peripheral if that's your intended platform. Windows PC players don't have to worry as much.
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Richard Devine is the Managing Editor at Windows Central, where he combines a deep love for the open-source community with expert-level technical coverage. Whether he’s hunting for the next big project on GitHub, fine-tuning a WSL workflow, or breaking down the latest meta in Call of Duty, Forza, and The Division 2, Richard focuses on making complex tech accessible to every kind of user. If it’s happening in the world of Windows or PC gaming, he’s probably already knee-deep in the code (or the lobbies). Follow him on X and Mastodon.
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