Best Diablo 4 class builds: Rogue, Druid, Necromancer, Sorcerer, and Barbarian
If you use these builds, Lilith's forces won't stand a chance.
The best part of ARPGs like Diablo 4 is crafting powerful character builds, and it's just welcomed a hoard of new players as it arrived in Xbox Game Pass. Returning players may find a lot new, too, as Patch 1.4.0 adds a swathe of changes to items and balancing to classes in both the Eternal and Seasonal Realms.
Navigating the vast array of talents available for all five classes and maximizing the efficiency and synergy of your skill points can be quite challenging. We've been exploring various build concepts since the early stages of the game's Early Access, which began in March 2023 and continues through its current Season 4 'Loot Reborn'.
Through this journey, we've uncovered several exceptional builds that will provide a significant advantage against Lilith's formidable forces. In this guide, we'll introduce our favorite builds for each Diablo 4 class. You'll find insights into the skills, upgrades, leveling strategies, and gameplay tactics that make these builds shine. These builds will perform well in both the Eternal Realm and the Seasonal Realm, though with the gear rewards in Seasonal play you'll find it much easier to get these builds off the ground there.
Best Diablo 4 Necromancer build guide: Leveling, endgame, and skills
The Necromancer is a popular class, and it has experienced ups and downs in the meta since the Diablo 4's beta phase and throughout the seasons. With Season 4, however, we should see the class at its strongest with a return to form on minion builds.
The best thing about playing Necromancer is it's probably the easiest class to level, being that you have an army of skeletal minions to back you up in a fight and take aggro. Still, historically, minion builds have been weak in the endgame. For Season 4 Loot Reborn, though, we're getting a significant boost to minion/summoner builds with both Book of the Dead and Paragon node improvements and minions inheriting the player characters' damage stats. If you are playing the seasonal content, you'll be rewarded with some relevant gear for a Minion Army build, so I'd advise targeting this for leveling and endgame.
This build deals high damage to groups of enemies, making Helltides a breeze. You'll concentrate on powering up your minions and letting them do the heavy lifting while you cheer them on and give moral support.
Level | Skill | Type |
---|---|---|
1 | Reap | Basic |
2 | Enhanced Reap | Basic |
3 | Unliving Energy | Core |
4-6 | Hewed Flesh 1-3 | Core |
7-9 | Skeletal Warrior Mastery 1-3 | Corpse & Macabre |
10 | Grim Harvest | Corpse & Macabre |
11-13 | Fueled by Death 1-3 | Corpse & Macabre |
14 | Corpse Explosion | Corpse & Macabre |
15 | Enhanced Corpse Explosion | Corpse & Macabre |
16 | Blighted Corpse Explosion | Corpse & Macabre |
17-19 | Amplify Damage 1-3 | Curse |
20-22 | Death's Embrace 1-3 | Curse |
23-25 | Skeletal Mage Mastery 1-3 | Curse |
26 | Decrepify | Curse |
27 | Enhanced Decrepify | Curse |
28 | Abhorrent Decrepify | Curse |
29-31 | Reaper's Pursuit 1-3 | Curse |
32 | Corpse Tendrils | Corpse & Macabre |
33 | Enhanced Corpse Tendrils | Corpse & Macabre |
34 | Plagued Corpse Tendrils | Corpse & Macabre |
35-37 | Necrotic Carapace 1-3 | Corpse & Macabre |
38-40 | Golem's Mastery 1-3 | Ultimate |
41 | Army of the Dead | Ultimate |
42 | Prime Army of the Dead | Ultimate |
43 | Supreme Army of the Dead | Ultimate |
44-46 | Inspiring Leader 1-3 | Ultimate |
47-49 | Hellbent Commander | Ultimate |
50-52 | Death's Defense | Ultimate |
53 | Bonded in Essence | Ultimate |
54 | Kalan's Edict | Key Passive |
55-57 | Death's Approach 1-3 | Curse |
58 | Corpse Tendrils (Rank 2) | Corpse & Macabre |
For this build you'll not be dealing much damage yourself, your goal is to command your minions to do it for you and control the battlefield. Corpse Explosion is equipped to buff your minions and damage, Corpse Tendrils will group up your enemies and inflict vulnerable to tenderize them for your skeletons to finish the job.
Cast Decrepify to slow and weaken enemies, making them easier for your minions to destroy. Use Raise Skeleton and Golem intermittently if any minions go down, and save your Army of the Dead for tough encounters, as it's an incredibly powerful skill with a long cooldown.
The Necromancer also gets Book of The Dead from level 1, which you will level up throughout your journey to either power up or sacrifice your minions. For this build we want all our minions and a healthy golem to boost our health and damage. You'll get the quest to unlock the Golem ability at level 25 so do that as soon as it becomes available.
- Skeletal Warriors - Reaper - this will generate corpses for our corpse tendrils
- Skeletal Mages - Cold - this will generate essence so we aren't short on resource
- Golem - Blood - this will give us some healing and add another minion to our army
Best Necromancer Aspects, gear, and gems
Here are the Legendary Aspects we recommend looking for as you take this Necromancer build past the campaign and into the endgame.
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Aspect | Effect | Location |
---|---|---|
Aspect of Hardened Bones | While you have 7 or more Minions, your Minions gain [10-20]% increased Damage Reduction. | Only found on gear |
Blood Getter's Aspect | Your Skeletal Priests also empower you at 55-70% effectiveness. | Only found on gear |
Aspect of Grasping Veins | Gain 10-20% increased Critical Strike Chance for 6 seconds when you cast Corpse Tendrils. You deal 20-40% bonus Critical Strike Damage to enemies damaged by Corpse Tendrils. | Corrupted Grotto, Kehjistan |
Aspect of Reanimation | Your Skeletons gain increased damage while alive, up to [30-40]%[x] after 10 seconds. | Aldurwood, Scosglen |
Aspect of Frenzied Dead | Each time one of your Summoning Minions damages an enemy, they gain [10-14]%[+] Attack Speed for 3 seconds, up to [30-42]% | Only found on gear |
Unyielding Commander's Aspect | While Army of the Dead is active, your Minions deal [70-100%] increased damage and take 90% reduced damage. | Faceless Shrine, Hawezar |
For this build, there is only one Unique item you should keep an eye out for as you grind endgame activities like Nightmare Dungeons or Helltides. This can either drop naturally in-game, or if you want to increase your chances, go and farm Echo of Varshan under the Tree of Whispers.
Unique Item | Type | Bonus |
---|---|---|
Ring of the Sacrilegious Soul | Ring | You automatically activate the following equipped Skills on Corpses around you: Raise Skeletons, Corpse Explosion and Corpse Tendrils |
You should also add these gems to your weapons, armor, and jewelry to get some valuable stat buffs.
- Weapon: Skull (extra Life on kill for you and your minions)
- Armor: Rubies (increase your % life)
- Jewelry: Diamond (extra resistance to all elements)
Best Diablo 4 Druid build guide: Leveling, endgame, and skills
There are lots of great Druid builds in Diablo 4 thanks to the incredible skill diversity in the class' kit. After experimenting with the Druid skill tree extensively — we've tried everything from a Werewolf setup with Rabies and wolf companions to an approach that was completely centered around Storm and Earth Magic — we've settled on a build that takes advantage of the Werebear form's brawling abilities and the amazing Pulverize AoE Core skill.
Early on, you'll use Storm Strike for the 25% damage resistance it provides to counteract the Druid's early-game squishiness. Once you unlock and max out Rampaging Pulverize and pick up Earthen Bulwark for defensive utility, you can swap it for Maul. At this point, Pulverize will frequently Stun foes and deal Overpower damage, while Maul will ensure you're almost always in your tanky Werebear form.
After this, you'll take Trample for its value as a mobility and initiation tool, Mending for extra healing from potions, and Provocation for even more Overpower damage every 20 seconds. Next, get the Grizzly Rage Ultimate for the massive damage and damage resistance buffs the Ultimate gives you, along with passives that bolster your offense and defense like Wild Impulses, Predatory Instinct, and Iron Fur. Ursine Strength raises your health by 20% when you're in Werebear form (you very rarely won't be), so choosing this Key Passive for the build is a no-brainer.
Level | Skill | Type |
---|---|---|
2 | Storm Strike | Basic |
3 | Enhanced Storm Strike | Basic |
4 | Fierce Storm Strike | Basic |
5 | Pulverize | Core |
6 | Enhanced Pulverize | Core |
7 | Raging Pulverize | Core |
8-11 | Pulverize x4 | Core |
12 | Earthen Bulwark | Defensive |
13 | Enhanced Earthen Bulwark | Defensive |
14 | Preserving Earthen Bulwark | Defensive |
15 | Heart of the Wild | Core |
16-18 | Abundance x3 | Core |
Row 12 - Cell 0 | Respec Storm Strike into Maul, Enhanced Maul, and Fierce Maul | Respec |
19 | Trample | Wrath |
20 | Mending | Wrath |
21-23 | Provocation x3 | Wrath |
24 | Poison Creeper | Companion |
25 | Grizzly Rage | Ultimate |
26 | Prime Grizzly Rage | Ultimate |
27 | Supreme Grizzly Rage | Ultimate |
28-30 | Wild Impulses x3 | Core |
31-33 | Predatory Instinct x3 | Core |
34 | Iron Fur | Core |
35 | Ursine Strength | Key Passive |
Row 24 - Cell 0 | Acquire Offensive Aspect of the Ursine Horror gear (Aspect is available from Belfry Zakara in Hawezar) | Gear Acquisition |
Row 25 - Cell 0 | Acquire Utility Aspect of Quicksand gear (Aspect is available from Ferals' Den in Scosglen) | Gear Acquisition |
36-38 | Crushing Earth x3 | Wrath |
Row 27 - Cell 0 | Respec Raging Pulverize into Primal Pulverize | Respec |
39-41 | Defiance x3 | Ultimate |
42-44 | Stone Guard x3 | Wrath |
45-46 | Iron Fur x2 | Core |
47-49 | Defensive Posture x3 | Ultimate |
Renown 1-4 | Earthen Bulwark x4 | Defensive |
Renown 5-7 | Safeguard x3 | Wrath |
Renown 8 | Enhanced Trample | Wrath |
Renown 9 | Natural Trample | Wrath |
Renown 10 | Circle of Life | Ultimate |
The build truly starts to take off once you get some gear with the Offensive Aspect of the Ursine Horror and Utility Aspect of Quicksand on it (use the Codex of Power if you don't find the Aspects in the wild). The former transforms Pulverize into an Earth skill and adds tectonic spikes that deal damage-over-time (DoT) after each cast, while the latter Slows enemies hit by Earth skills by 25-50%. Together, these two Aspects make Pulverize even deadlier, give it additional utility, and make it compatible with powerful damage buff passives like Crushing Earth and Defiance.
Respec Raging Pulverize to Primal Pulverize (the Stuns it provides won't get much value anymore now that you're Slowing everything), and cap the build off with Stone Guard, extra levels of Iron Fur, and Defensive Posture for increased Fortify gains from all your Fortify-generating skills.
With your Renown skill points, fully upgrade Earthen Bulwark and invest in Safeguard for even more Fortify tankiness. Upgrading Trample to Natural Trample will help you get Fortify as well, and Circle of Life will make your Earth version of Pulverize restore lost HP with Mending-enhanced healing.
Best Druid Aspects, gear, and gems
In addition to the Aspects that are already crucial for the Pulverize build, these will enhance it even further.
Aspect | Effect | Location |
---|---|---|
Aspect of Retaliation | Your Core skills deal up to [20-40]%[x] increased damage based on your amount of Fortify. | Seaside Descent, Dry Steppes |
Aspect of the Changeling's Debt | Damaging a Poisoned enemy with a Werebear Skill will instantly deal [120-150]% of the Poisoning damage and consume the Poisoning. | Conclave, Kehjistan |
Aspect of the Rampaging Werebeast | The duration of Grizzly Rage is increased by [1-5] seconds. In addition, Critical Strikes while Grizzly Rage is active increase your Critical Strike Damage by 10%[x] for the duration. | Endless Gates, Hawezar |
And these are the Uniques that synergize with this build. Keep an eye out for them as you play through the endgame.
Unique Item | Type | Bonus |
---|---|---|
Vasily's Prayer | Helm | Your Earth Skills are now also Werebear Skills and Fortify you. |
Insatiable Fury | Chest | Werebear form is now your true form, and you gain +2 Ranks to all Werebear Skills. |
Mother's Embrace | Ring | If a Core Skill hits 5 or more enemies, (20-40)% of the Resource cost is refunded |
Finally, make sure you slot your gear with the following gems for bonuses that synergize well with this setup.
- Weapon: Ruby (adds Overpower damage)
- Armor: Sapphire (damage reduction while Fortified)
- Jewelry: Skulls (extra Armor points)
Best Diablo 4 Sorcerer build guide: Leveling, endgame, and skills
The Sorcerer is the best Diablo 4 class for dealing ranged damage, and overall, the Sorcerer skill tree is quite diverse. Ahead of launch, we favored a setup with a combination of Frost and Pyromancy, and for the Loot Reborn season we're returning to a build of Ice and Fire. If you're playing seasonal you'll be rewarded with some gear to boost a Sorcerer Incinerate build, and a new Flamethrower's Aspect will be added in Patch 1.4.0 to really set this build on...fire. Here's what skills to look for to get started with that.
Level | Skill | Type |
---|---|---|
1-2 | Fire Bolt | Basic |
3-7 | Incinerate | Channeled |
8 | Enhanced Incinerate | Channeled |
9 | Destructive Incinerate | Channeled |
10 | Fireball | Core |
11 | Devastation | Core |
12-14 | Elemental Dominance 1-3 | Core |
15 | Flame Shield | Pyromancy |
16 | Teleport | Mobility |
17 | Enhanced Teleport | Mobility |
18 | Shimmering Teleport | Mobility |
19-21 | Glass Cannon 1-3 | Defensive |
22 | Elemental Attunement | Defensive |
23 | Ice Armor | Frost |
24 | Enhanced Ice Armor | Frost |
25 | Mystical Ice Armor | Frost |
26 | Frost Nova | Frost |
27 | Enhanced Frost Nova | Frost |
28 | Mystical Frost Nova | Frost |
29 | Blizzard | Core |
30-32 | Inner Flames 1-3 | Mastery |
33-35 | Crippling Flames 1-3 | Mastery |
36 | Firewall | Core |
37 | Enhanced Firewall | Core |
38 | Mage's Firewall | Core |
39 | Align the Elements | Conjuration |
40-42 | Mana Shield 1-3 | Conjuration |
43-45 | Protection 1-3 | Conjuration |
46 | Fiery Surge | Ultimate |
47-49 | Soulfire 1-3 | Ultimate |
50-52 | Endless Pyre 1-3 | Ultimate |
53 | Combustion | Key Passive |
54 | Enhanced Flame Shield | Pyromancy |
55 | Shimmering Flame Shield | Pyromancy |
56 | Enhanced Fireball | Core |
57 | Greater Fireball | Core |
58 | Teleport (Rank 2) | Mobilitiy |
As mentioned above, use Firewall for the first of your Enchantment Slots to generate more burning for the combustion passive. Then, enchanting Fireball will be a lifesaver for taking out large groups of small enemies.
Your skill loop here will involve dropping Blizzard, standing still, and channeling Incinerate (while rebuilding your resource with Fire Bolt). You will also use your defensive and movement skills, such as Teleport, as required.
Best Sorcerer Aspects, gear, and gems
These Legendary Aspects will enhance this build as you delve into the endgame, making it even more powerful.
Aspect | Effect | Location |
---|---|---|
Conceited Aspect | Deal [15 – 25%] increased damage while you have a Barrier active. | Loot only drop |
Snowguard's Aspect | While within your own Blizzard, you take [15-30%] less damage. | Fetid Mausoleum, Hawezar |
Flamethrower's Aspect | Incinerate splits into 3 beams, each dealing 69%[x] of normal damage. | Loot only drop |
Aspect of Conflaguration | While channeling Incinerate, your Burning damage is increased by [25-40]%. Enemies hit by Incinerate explode, Burning all surrounding enemies for over 6 seconds. This effect occurs once per 3 seconds. | Light's Watch, Fractured Peaks |
As you continue to progress further and further into the endgame, you'll want to use these Uniques if you come across them.
Unique Item | Type | Bonus |
---|---|---|
Soulbrand | Chest | Your Healing Potion no longer Heals instantly, instead it grants a Barrier for 200% of the healing for 4 seconds. While you have a Barrier, you gain [10 - 20]% Damage Reduction. |
Tibault's Will | Pants | You deal [20 - 40]%[x] increased damage while Unstoppable and for 4 seconds after. When you become Unstoppable, gain 50 of your Primary Resource. |
Esu's Heirloom | Boots | Your attacks randomly deal 1% to [200 – 300%] of their normal damage |
Tal Rasha's Iridescent Loop | Ring | For each type of Elemental damage you deal, gain 10.0-15.0% increased damage for 4 seconds. Dealing Elemental damage refreshes all bonuses. |
X'Fal's Corroded Signet | Ring | Lucky Hit: Your damage over time effects have up to a 50% chance to erupt, dealing [34,473 - 41,368] damage of the same type to Nearby enemies. |
To bolster your offense and defense, socket these gems into your equipment for their bonuses.
- Weapon: Amethyst (extra Damage over time)
- Armor: Ruby (for Maximum Life)
- Jewelry: Skull (Armor)
Best Diablo 4 Rogue build guide: Leveling, endgame, and skills
Rogue has become one of the most powerful classes in Diablo 4, and Twisting Blades has dominated the meta since launch as a levelling and endgame build. However, with Season 4 Loot Reborn, we're finally taking a different path. The Barrage Rogue is a balanced build for crowds and single-target damage, using both distance and mid-range to succeed. You'll also be rewarded with gear tailored to this build for playing the seasonal content, so why not invest early on?
Barrage itself shoots multiple arrows in a cone to hit multiple targets, but you can move in closer for a 'barrage' of damage on a single target. This build requires a lot of movement, but Rogues are fast, and you'll have Shadow Step equipped to zip you back and forth.
Level | Skill | Type |
---|---|---|
1 | Puncture | Basic |
2 | Enhanced Puncture | Basic |
3 | Fundamental Puncture | Basic |
4 | Barrage | Core |
5 | Enhanced Barrage | Core |
6 | Advanced Barrage | Core |
7 | Shadow Step | Agility |
8 | Enhanced Shadow Step | Agility |
9 | Methodical Shadow Step | Agility |
10-11 | Barrage 2-3 | Core |
12 | Dark Shroud | Subterfuge |
13 | Enhanced Dark Shroud | Subterfuge |
14 | Countering Dark Shroud | Subterfuge |
15-16 | Barrage 4-5 | Core |
17 | Shadow Imbuement | Imbuement |
18 | Cold Imbuement | Imbuement |
19 | Enhanced Shadow Imbuement | Imbuement |
20 | Blended Shadow Imbuement | Imbuement |
21 | Enhanced Cold Imbuement | Imbuement |
22 | Blended Cold Imbuement | Imbuement |
23 | Weapon Mastery | Agility |
24 | Poison Trap | Subterfuge |
25 | Enhanced Poison Trap | Subterfuge |
26 | Countering Poison Trap | Subterfuge |
27-28 | Weapon Mastery 2-3 | Agility |
29-31 | Stutter Step 1-3 | Core |
32-33 | Sturdy 1-2 | Core |
34 | Precision | Key Passive |
35-37 | Exploit 1-3 | Subterfuge |
38-40 | Malice 1-3 | Imbuement |
41-43 | Concussive 1-3 | Agility |
44 | Shadow Crash | Imbuement |
45-47 | Precision Imbuement 1-3 | Imbuement |
48-50 | Frigid Finesse 1-3 | Imbuement |
51 | Consuming Shadows | Imbuement |
52 | Adrenaline Rush | Ultimate |
53-55 | Haste | Ultimate |
56-58 | Impetus | Ultimate |
Rotation wise, you will be building your resource with Puncture and unleashing a Barrage of arrows on your foes, but you'll want to 'imbue' your shots first with either cold or shadow. Have Dark Shroud equipped at all times for the bonus movement speed, and use Shadow Step to close in on tougher, single-target enemies. Use Poison Trap for further damage, crowd control and resetting your cooldowns.
At level 15, you'll get a quest to complete to unlock your specialization. Complete this as soon as it becomes available and select the Inner Sight specialization for energy regeneration. Later when you have better gear and aren't struggling for resource, switch to Combo Points for the extra damage.
Best Rogue Aspects, gear, and gems
These Legendary Aspects will make this already-great build even stronger, so make sure you hunt them down as you move from leveling to endgame.
Aspect | Effect | Location |
---|---|---|
Aspect of the Umbral | Restore [1 - 4] of your Primary Resource when you Crowd Control an enemy. | Champion's Demise, Dry Steppes |
Ghostwalker Aspect | While Unstoppable and for 4 seconds after, you gain [10 - 25]%[+] increased Movement Speed and can move freely through enemies. | Broken Bulwark, Scosglen |
Umbrous Aspect | Lucky Hit: Critical Strikes with Marksman Skills have up to a [40 - 60]% chance to grant a free Dark Shroud shadow. | Gear drop only |
Aspect of Unstable Imbuements | When casting an Imbuement Skill you trigger an explosion around yourself, applying the Imbuement effects and dealing [1,930 - 3,792] damage of the same type.ast, receiving the maximum benefit while you have full Primary Resource. | Whispering Vault, Dry Steppes |
Ravenous Aspect | Killing a Vulnerable enemy grants you [50 - 70]%[x] increased Energy Regeneration for 4 seconds. | Shifting City, Dry Steppes |
Mangler's Aspect | Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a [25 - 45]% chance to Daze them for 2 seconds. | Gear drop only |
Aspect of Branching Volleys | Increase the damage of arrows that ricochet from Barrage from 40% to [60 - 80]%. Barrage's arrows have a [40 - 60]% chance to split into 2 arrows whenever they ricochet. | Shadowed Plunge, Hawezar |
Accelerating Aspect | Critical Strikes with Core Skills increase your Attack Speed by [15 - 25]%[+] for 5 seconds. | Gear drop only |
While slicing and dicing your way through Nightmare Dungeons and other endgame activities, keep an eye out for these Uniques.
Unique Item | Type | Bonus |
---|---|---|
Cowl of the Nameless | Helm | You gain [15 - 25%] increased Lucky Hit Chance against Crowd Controlled enemies. |
Grasp of the Shadow | Gloves | Lucky Hit: Damaging a Vulnerable enemy with a Marksman or Cutthroat Skill has up to a [24 - 34]% chance to summon a Shadow Clone that mimics your attack. |
Mother's Embrace | Ring | If a Core Skill hits 5 or more enemies, (20-40)% of the Resource cost is refunded |
Make sure to use these gems to gain some valuable bonuses to your attacks and defensive stats.
- Weapon: Emerald (adds Critical Strike damage to Vulnerable enemies)
- Armor: Topaz (damage reduction when control impaired)
- Jewelry: Skulls (adds extra Armor points)
Best Diablo 4 Barbarian build guide: Leveling, endgame, and skills
There are several good talents and setups you can put together with the Barbarian skill tree, but for levelling your seasonal character, the season journey will reward you with gear for a Dust Devil Barbarian. This build absolutely popped off in the Diablo 4 PTR and it's a strong contender for top spot on the build tier this season.
This build will clear full screens of enemies once you've got it off the ground, and revolves around the primary move Double Swing. You'll want to build your Fury with Lunging Strike, and spend it with Double Swing while inflicting vulnerable and bleed on your enemies, you're going to really start feeling the power when you get your hands on the Aspects which launch Dust Devils with your attacks. These and other essential Aspects will be listed below the skill points.
Level | Skill | Type |
---|---|---|
1 | Lunging Strike | Basic |
2 | Enhanced Lunging Strike | Basic |
3 | Battle Lunging Strike | Core |
4 | Double Swing | Core |
5 | Enhanced Double Swing | Core |
6 | Violent Double Swing | Core |
7 | Rallying Cry | Defensive |
8 | Enhanced Rallying Cry | Defensive |
9 | Tactical Rallying Cry | Defensive |
10-11 | Double Swing 2-3 | Core |
12 | Leap | Brawling |
13 | Enhanced Leap | Brawling |
14 | Power Leap | Brawling |
15 | War Cry | Brawling |
16 | Enhanced War Cry | Brawling |
17 | Power War Cry | Brawling |
18 | Thick Skin | Weapon Mastery |
19-21 | Counteroffensive 1-3 | Weapon Mastery |
22-23 | Double Swing 4-5 | Core |
24 | Call of the Ancients | Ultimate |
25 | Prime Call of the Ancients | Ultimate |
26 | Supreme Call of the Ancients | Ultimate |
27-29 | Switftness 1-3 | Weapon Mastery |
30-32 | Pit Fighter 1-3 | Weapon Mastery |
33 | Outburst | Defensive |
34 | Unconstrained | Ultimate |
35 | Tough as Nails | Defensive |
36 | Aggressive Resistance | Brawling |
37-39 | Battle Fervor 1-3 | Brawling |
40=42 | Prolific Fury 1-3 | Brawling |
43-45 | Aggressive Resistance 2-3 | Brawling |
45 | Wallop | Ultimate |
46-48 | Concussion 1-3 | Ultimate |
49-50 | Wallop 2-3 | Ultimate |
51-53 | Imposing Presence 1-3 | Defensive |
54-56 | Booming Voice 1-3 | Brawling |
57-58 | Martial Vigor 1-2 | Defensive |
As already stated, your main rotation is going to be pumping up your fury with Lunging Strike, and spending it with Double Swing, using Rallying Cry to generate more Fury when needed. We've chosen Tough as Nails here to trigger bleed in our enemies, and you'll use Leap to position yourself around the battlefield. Pop your War Cry for a damage buff when fighting Elites.
Best Barbarian Aspects, gear, and gems
This build will perform even better in the late stages of the campaign and in the endgame with these Legendary Aspects.
Aspect | Effect | Location |
---|---|---|
Accelerating Aspect | Critical Strikes with Core Skills increase your Attack Speed by [10-25%] for 5 seconds. | Drops on loot only |
Bold Chieftain's Aspect | Whenever you cast a Shout Skill, its Cooldown is reduced by [2.7-5.4] seconds per Nearby enemy, up to a maximum of 12 seconds. | Drops on loot only |
Aspect of Bul-Kathos | Leap creates an Earthquake that deals [X] Physical damage over 4 seconds and provides [10-25%] Damage Reduction | Lights Refuge, Hawezar |
Windlasher Aspect | Casting Double SwingDouble Swing creates a Dust Devil that deals [X] damage to enemies in its path | Drops on loot only |
Aspect of Fierce Winds | Your Shout Skills create 3 Dust Devils that deal damage to enemies along their path. Your Dust Devils are [5-20%] bigger and deal 1% increased damage for each 1% their size is increased | Drops on loot only |
Devilish Aspect | After generating 100 Fury, your next direct damage creates 3 Dust Devils that deal [X] damage to enemies in their path | Drops on loot only |
Edgemaster’s Aspect | Skills deal up to [5-20%] increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource | Oldstones, Scosglen |
Next, look for these Unique items as you progress into the endgame for better survivability and total damage output. Use the Tempering system to increase the size of both your Double Swing and Dust Devils.
Unique Item | Type | Bonus |
---|---|---|
Ramaladni’s Magnum Opus | Sword | Skills using this weapon deal [0.1 - 0.3%] increased damage per point of Fury you have, but you lose 2 Fury every second. |
Tibault’s Will | Pants | You deal [x]% increased damage while Unstopabble and for 4 seconds after. When you become Unstoppable, gain 50 of your Primary Resource. |
Round out your build by adding these gems to your gear, which will give you some solid stat bonuses.
- Weapon: Emerald (Vulnerable Damage)
- Armor: Ruby (max HP increase)
- Jewelry: Skulls (extra armor points)
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Brendan Lowry is a Windows Central writer and Oakland University graduate with a burning passion for video games, of which he's been an avid fan since childhood. He's been writing for Team WC since the summer of 2017, and you'll find him doing news, editorials, reviews, and general coverage on everything gaming, Xbox, and Windows PC. His favorite game of all time is probably NieR: Automata, though Elden Ring, Fallout: New Vegas, and Team Fortress 2 are in the running, too. When he's not writing or gaming, there's a good chance he's either watching an interesting new movie or TV show or actually going outside for once. Follow him on X (Twitter).