BioWare studio undergoes restructuring, "We are turning towards the future and preparing for the next chapter in BioWare’s story"
BioWare studio members split into other teams within EA as development continues on Mass Effect 5.
The general manager of BioWare, Gary McKay, has announced the studio is restructuring the studio during the development of Mass Effect 5.
In his blog post, McKay announced, "Given this stage of development, we don't require support from the full studio. We have incredible talent here at BioWare, and so we have worked diligently over the past few months to match many of our colleagues with other teams at EA that had open roles that were a strong fit."
While the blog post states that these actions are in lieu of the current development stage for Mass Effect 5, it's hard to put aside the recent sales figures of Dragon Age: Vielguard as another potential reason for the studio shuffle. Only last week, EA announced in a preliminary sales report that Dragon Age: The Vielguard underperformed by a whopping 50%. A hard pill to swallow for any development team.
The news also comes on the heels of Dragon Age's director leaving for an offer she "couldn't turn down," which garnered gamers' attention. What was happening at BioWare? Was the studio safe? Would we see Mass Effect 5?
The most recent news assures us that development continues on the project but still leaves worry in the hearts of fans, myself included, about how safe the game is. Coming off back-to-back-to-back underperforming games doesn't bode well for any game developer. Mass Effect: Andromeda, Anthem, and most recently, Dragon Age: The Vielguard all failed to capture audiences in any meaningful way.
According to McKay, "Now that Dragon Age: The Veilguard has been released, a core team at BioWare is developing the next Mass Effect game under the leadership of veterans from the original trilogy, including Mike Gamble, Preston Watamaniuk, Derek Watts, Parrish Ley, and others."
Having veterans of the franchise working on the latest installment is almost always a promising item. Continuing, McKay added, "In keeping with our fierce commitment to innovating during the development and delivery of Mass Effect, we have challenged ourselves to think deeply about delivering the best experience to our fans. We are taking this opportunity between full development cycles to reimagine how we work at BioWare."
Get the Windows Central Newsletter
All the latest news, reviews, and guides for Windows and Xbox diehards.
Mike Gamble was a former Producer for the second and third games in the series, as well as the lead producer for Andromeda. Preston Watamaniuk was the lead designer for the entire original trilogy and the current director for Mass Effect 5. Given their rich history involved with the first three games of the series (we'll forgive Andromeda), one can place some faith in the idea that Mass Effect 5 still has a chance to capture audiences and bring the magic back to the BioWare of old.
At least, that's what this fan is still hoping for. I even forgive you for the ending of Mass Effect 3. Nobody has any idea how hard that is for me to say.
How about you? How does the latest news at BioWare affect you? Do you still feel hopeful for the future of the Mass Effect series and other franchises at BioWare? Let us know below in the comments or on social media. I'll be sure to check out the conversation as the situation at BioWare seemingly continues to unfold.
Michael has been gaming since he was five when his mother first bought a Super Nintendo from Blockbuster. Having written for a now-defunct website in the past, he's joined Windows Central as a contributor to spreading his 30+ years of love for gaming with everyone he can. His favorites include Red Dead Redemption, all the way to the controversial Dark Souls 2.
-
fjtorres5591 With BioWARE I go back to KOTOR and JADE EMPIRE. Two masterpieces. When word got out that they were doing original IPs I cheered.Reply
MASS EFFECT ONE I preordered and played for the better part of a year. New game+ repeatedly. Paragon, renegade. Get Liara first, get her last. Lose a different team member. Even got the sound track, so Alan Parsons Project.
MASS EFFECT TWO I played through to the end a couple times.
MASS EFFECT THREE I played through once. Barely. The online grind I skipped. The ending, not great. Still don't know why they refused the only reasonable ending and tried to muddy the waters. Given the histories of the major races, it was clearly us vs them; destruct. Too cute by half and more.
ANDROMEDA I quit after a month of grinding. The story was going nowhere.
ANTHEM I didn't bother with. The trailers made it clear it was nothing but online grind.
DRAGON AGE? Loved ORIGINS. Tolerated 2. Loved INQUISITION. Still go to it every year or so. Classic BioWARE, even in 2, story and characters shone.
VEILGUARD I was "guarded" about. I had a bad feeling about the lack of carry over and the focus on combat instead of characters and story. Then the credible reviews came out and I knew it was time to move on.
Will not pre order MASS EFFECT 4. Will not play month one.
Might wait for it to drop on EA PLAY. It looks like an EA money grab, honestly.
I'm not their target audience anymore. -
GraniteStateColin fjtorres5591 said:With BioWARE I go back to KOTOR and JADE EMPIRE. Two masterpieces. When word got out that they were doing original IPs I cheered.
MASS EFFECT ONE I preordered and played for the better part of a year. New game+ repeatedly. Paragon, renegade. Get Liara first, get her last. Lose a different team member. Even got the sound track, so Alan Parsons Project.
MASS EFFECT TWO I played through to the end a couple times.
MASS EFFECT THREE I played through once. Barely. The online grind I skipped. The ending, not great. Still don't know why they refused the only reasonable ending and tried to muddy the waters. Given the histories of the major races, it was clearly us vs them; destruct. Too cute by half and more.
ANDROMEDA I quit after a month of grinding. The story was going nowhere.
ANTHEM I didn't bother with. The trailers made it clear it was nothing but online grind.
DRAGON AGE? Loved ORIGINS. Tolerated 2. Loved INQUISITION. Still go to it every year or so. Classic BioWARE, even in 2, story and characters shone.
VEILGUARD I was "guarded" about. I had a bad feeling about the lack of carry over and the focus on combat instead of characters and story. Then the credible reviews came out and I knew it was time to move on.
Will not pre order MASS EFFECT 4. Will not play month one.
Might wait for it to drop on EA PLAY. It looks like an EA money grab, honestly.
I'm not their target audience anymore.
Oh, I used to cite KOTOR as the greatest game ever made. Still in my permanent "best games of its day" list, but CDPR has the two top slots for me now with The Witcher 3 and Cyberpunk 2077. Obviously, I'm a fan of the story-oriented RPG. Sadly, I never played Mass Effect, in spite of it being in the same genre -- I prefer the giant open-world games.
Old school games like Wizardry, Zork II, and Ultima IV (and Lode Runner for straight puzzle/action games, where I'm probably alone in preferring that to Mario Bros a few years later) are also in that archeological dig, but now I'm getting way off topic. -
fjtorres5591 No you're not alone.Reply
I used to love LODE RUNNER on ATARI 8-bit.
Got it on 360 and bought a 360 Joystick to play it the way it's meant to be.
But I'm leery of going back to it too often.
Back in the day I got into "the flow" and got to level 150 with a ridiculous number of spare lives...at 4AM.
Decided that was enough of that.
On KOTOR I stockpiled thermal detonators and the last boss fight I just spammed the field with a couple dozen. Why take chances, right?
Mass Effect, at least try the first. It isn't totally open world but it it open enough for gameplay and every choice has meaningful consequences. I'm pretty sure the LEGENDARY EDITION is on EA PLAY for $4.
I suspect you'll like. It's the deepest RPG system in the trilogy. Just play Femshep.
Unique lines, like:
"Somebody up there needs my boot up their ass."
"No autopsy, no foul."
The final boss battle I was fighting for my life and most worried that Joker might scratch the paint on *my* ship.
You don't get better writing, even in the sequels. But they do get close.
Gives me hope for EXODUS.