EA slashes Star Wars Battlefront II hero costs in response to backlash
In response to outrage from fans, EA now says it is drastically reducing the amount of credits required to unlock "top heroes" in Star Wars Battlefront II.
Since Star Wars Battlefront II recently entered its early trial period via EA Access, EA has received quite a bit of backlash over the sheer amount of in-game credits (and, subsequently, time) it takes to unlock some of the most iconic hero characters from the Star Wars universe. One redditor, for example, worked out that it would take around 40 hours to unlock a single hero.
Now, EA has taken to a new blog post to respond to the negative feedback, promising a 75 percent drop in the number of credits required to unlock the game's "top heroes." From EA:
EA goes on to note that it will continue to make changes based on feedback going forward.
The blog post comes after an initial response from EA on reddit, in which EA's community team stated that the process of unlocking heroes was intended "to provide players with a sense of pride and accomplishment for unlocking different heroes." The comment has since gone on to become the most downvoted comment in reddit history.
The controversy over hero unlocks and microtransactions mars what otherwise appears to be a solid game. Check out our in-progress review for more of our early thoughts on Star Wars Battlefront II ahead of its November 17 release.
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Dan Thorp-Lancaster is the former Editor-in-Chief of Windows Central. He began working with Windows Central, Android Central, and iMore as a news writer in 2014 and is obsessed with tech of all sorts. You can follow Dan on Twitter @DthorpL and Instagram @heyitsdtl.