Chime in: Is Xbox Play Anywhere a missed opportunity for Microsoft?
Is Microsoft dropping the ball with Xbox Play Anywhere? We want to hear from you.
Back in 2016, Microsoft unveiled its plans for Xbox Play Anywhere, delivering a variety of cross-platform benefits between Xbox One and Windows 10 PC games. Further pushing its unification of platforms, the program merges purchases, saves, and multiplayer across select titles. Every big Microsoft title now offers Play Anywhere support, with Gears 5, Halo Infinite, and Crackdown 3 also expected going forward.
However, beyond Microsoft's own titles, Play Anywhere adoption has been mixed. While over 50 titles are now supported, only a handful of major blockbusters hit Windows 10's Microsoft Store. Has Microsoft missed out on an opportunity? This question was posed by one Windows Central forum user.
It's disappointing to see Play Anywhere never took off among the masses, especially when interest in other cross-platform features is building. Microsoft never provided true incentives for developers to embrace the feature, with marketing shifting elsewhere in recent years. It's also hard not reflect on a lacking first-party games lineup, which undoubtedly has lessened its market presence.
As always, we want to hear your thoughts on Xbox Play Anywhere. How could Microsoft increase its adoption? Do you find the platform useful? Drop into the forum thread linked below with your thoughts.
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Matt Brown was formerly a Windows Central's Senior Editor, Xbox & PC, at Future. Following over seven years of professional consumer technology and gaming coverage, he’s focused on the world of Microsoft's gaming efforts. You can follow him on Twitter @mattjbrown.