Sledgehammer announces much-needed Call of Duty: Vanguard, Warzone fixes are in the works
Developers shared recent patch notes with assurances that more fixes were on the horizon.
What you need to know
- Call of Duty: Vanguard is a first person shooter developed by Sledgehammer Games. Call of Duty: Warzone is a free to play battle royale tie-in that is helmed by development studio Raven Software. The series is published by Activision.
- The official Call of Duty account tweeted an acknowledgement of fan complaints regarding bugs and glitches, along with details about recent patches.
- Employees from Raven Software have been on strike since mid-December following layoffs of fellow QA team members.
Call of Duty's official Twitter account posted a statement Thursday acknowledging the recent fan outrage over a growing list of bugs and glitches currently plaguing both Call of Duty: Vanguard, as well as the wildly popular free-to-play battle royale tie-in, Call of Duty: Warzone.
Warzone players have reported a variety of glitches and bugs, such as certain popular Operator skins allowing players to be invisible. Other issues have included poor game performance on consoles and freezes while attempting to access in-game buy stations.
Meanwhile, Vanguard players have been struggling against poor multiplayer stability, with games frequently ending in server disconnects. Parties are also often disbanded or otherwise disconnected both while searching for a match and after finishing one. Fans of Treyarch Studios' Zombies mode have also been outraged at the lack of a pause option while playing solo or single-player private matches, an option that had been available in previous Call of Duty titles.
Fans continued to grow increasingly agitated with the problems as the development team stayed silent on any possible fixes, instead promoting a new crossover bundle with Attack on Titan for the anime's final season.
A message to our community. pic.twitter.com/a4xJTxVuGFA message to our community. pic.twitter.com/a4xJTxVuGF— Call of Duty 🦍🦎 (@CallofDuty) January 13, 2022January 13, 2022
In the series of images, the development studios responsible for the current state of Call of Duty shared that players' concerns were not falling on deaf ears, and that they were listening to feedback and attempting to deploy updates as quickly as possible. They detailed fixes that had been released with recent patches, including collision issues and weapon balancing for Warzone, along with stability improvements, weapon balancing, and improved spawn logic for Vanguard.
Raven Software, the development studio behind Call of Duty: Warzone Pacific as well as the PC port of Vanguard, drew ire in December after it was announced it had laid off 12 QA employees. The layoffs lead to employees of Raven Software going on strike. The strike is ongoing as employees make a single demand for all QA staff, including the 12 employees that were laid off, to be offered full-time positions with the studio.
In a statement from Activision to GameIndustry.biz a spokesperson claimed that leadership members from Raven have been in touch with the striking employees regarding their demands while also stating that nearly 500 temporary workers had been extended full time positions across all Activision studios. However, there was no mention of rehiring the laid off QA employees.
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Activision itself is embroiled in legal battles as a result of a lawsuit alleging workplace harrassment and discrimination of female employees. Employees of multiple Activision-owned studios walked out on more than one ocassion in 2021 following reports, one of the most recent alleging that Activision CEO Bobby Kotick covered up reported cases of sexual harassment and assault.
Cole is the resident Call of Duty know-it-all and indie game enthusiast for Windows Central. She's a lifelong artist with two decades of experience in digital painting, and she will happily talk your ear off about budget pen displays.