Bleeding Edge: Known issues, bugs, and upcoming fixes
Bleeding Edge is a 4v4 brawler from Ninja Theory, focusing on team-based arena-style combat. Here are the current bugs and issues the team is currently tracking to be fixed.
Bleeding Edge is here, and it's pretty good, but not flawless. The 4v4 brawler pits teams of players in a small variety of objective-based matches, with cybernetically-enhanced healers, tanks, and damage dealers from a diverse range of backgrounds.
The game launched recently and has a few outstanding issues and bugs the team at Ninja Theory is currently tracking to be fixed. Here's what they're looking at so far.
- Fiddy achievement for getting 50 kills is not tracking or unlocking properly.
- DualShock 4 Wireless Controller on PC still tracks as an Xbox controller, and will be fixed soon.
- Localisation (all platforms) problems will be fixed soon, with particular attention paid to Korean and Spanish versions.
- Lag & Stability (all platforms) problems are slated to be addressed as well.
- Unlock 60 FPS (PC). Ninja Theory will unlock the frame rates for players, but the game will always track at 60 frames per second from a server-side perspective similarly to other online fighting games.
- Fail to Connect to online services issue (Steam). Some users, particularly in Australia and China, have had issues connecting. Ninja Theory is working on a fix.
Bleeding Edge is available for $30 digitally on the Xbox Store, or as part of Xbox Game Pass' $10/mo subscription.
More games than you'll ever need
Microsoft's Netflix-style subscription service serves over 100 varied titles for a monthly fee and will include Bleeding Edge at launch. From hit franchises to experimental indies, Xbox Game Pass has value for all.
4v4 brawler
Bleeding Edge is a cyborg brawler for teams of four across a variety of game modes and maps. Fans of games like Overwatch and Smite may find themselves right at home in this game, built by Ninja Theory of DmC and Hellblade fame.
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