Battlefield V's 6.2 update reverts the 5.2 weapon changes that made me quit the game
The notorious "5.2 patch" which "adjusted" the game's weapons is largely being reverted in early March, which should hopefully make Battlefield V feel like Battlefield again.
In a post on reddit, Battlefield V community manager Jeff Braddock went into detail on what EA and DICE are doing to un-rebalance the game back to its pre-5.2 state, following on from the 6.2 announcements a little while ago.
from r/BattlefieldV
In short form, DICE increased the time-to-kill or bullets-to-kill (TTK and BTK) for targets at range, making games feel slower and forcing players into close-quarters combat. The changes were near-universally unpopular, with the community accusing DICE of chasing a more "casual" audience as Battlefield V approached the busy holiday season. FG-42 took five bullets up to 13 bullets to kill at range as of 5.2, where it was between four and six bullets as of 5.0. In 6.2, they're returning it more closely to the 5.0 figures, between up to seven bullets at range.
Braddock followed up in the reddit thread numerous times, stating that the vast majority of weapons are returning to their 5.0 figures, save for a few weapons that may take an extra bullet at longer distances. Recoil will also largely return to their 5.0 figures, which should hopefully make Battlefield feel more like, well, Battlefield again.
It was odd watching the Battlefield V community react to these changes over the past few months, namely due to EA's stubbornness on the backlash. Many fan-favorite weapons played completely differently, some inconsistently, feeling like an entirely different game in some respects. I suspect EA was waiting to see how well the changes performed when it came to retaining players. It looks like it didn't pan out as they'd hoped.
Patch 6.2 is dropping next week on Wednesday, March 4, 2020. And I for one hope they bloody well leave it alone after this.
Get ready for all-out warfare
Battlefield V's multiplayer combat remains as grand as ever, with stunning visuals and explosive gameplay.
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Jez Corden is the Executive Editor at Windows Central, focusing primarily on all things Xbox and gaming. Jez is known for breaking exclusive news and analysis as relates to the Microsoft ecosystem while being powered by tea. Follow on Twitter (X) and Threads, and listen to his XB2 Podcast, all about, you guessed it, Xbox!